Questions about developing modular modules.
I've got a couple of theoretical questions for the Scope developers here:-
A:- Would it be possible to build a single modular module which is triple the width of a normal one, but still snaps into position in the Mod Shell with LHS horizontal & top/bottom vertical alignment?
B:- Would it be possible to build a modular module specifically designed with internal modulation routing which allows onboard patching within itself?
Thanks
A:- Would it be possible to build a single modular module which is triple the width of a normal one, but still snaps into position in the Mod Shell with LHS horizontal & top/bottom vertical alignment?
B:- Would it be possible to build a modular module specifically designed with internal modulation routing which allows onboard patching within itself?
Thanks
re: A - Not sure about these widths, I have not seen such 2U or 3U width modules yet.
re: B - check this mixing or switchingmatrix from j9k. The one with mixing is 8x8, and the switching one is euhm huge. These matrices can route all modulation sources to destinations, without reconnecting stuff and their settings can be stored in presets...
re: B - check this mixing or switchingmatrix from j9k. The one with mixing is 8x8, and the switching one is euhm huge. These matrices can route all modulation sources to destinations, without reconnecting stuff and their settings can be stored in presets...
more has been done with less
https://soundcloud.com/at0m-studio
https://soundcloud.com/at0m-studio
it is possible to do 125 px surfaces, but if opened from standard modular shells it will be used as a 250 px surface, so, it will be not possible to place 2 of them in the same row.On 2006-06-03 09:18, Lima wrote:
Micron, have you tried smaller modules also? For example for modules of 1/2 U (125 pixel) that I think could be useful for single switches or other small stuff.
It is possible to create a new modular shell, with different snap values, such as 125.
I'm working on it...
While we're on the subject, would a 62.5px snap be possible? This (62.5 or 125px snap) wouldn't or shouldn't be a very big deal for CW to include in an update for ModII & ModIII.
(if they'd be so kind)
(please CW)
(pretty please)
<font size=-1>[ This Message was edited by: Shroomz on 2006-06-03 11:57 ]</font>
(if they'd be so kind)

(please CW)
(pretty please)

<font size=-1>[ This Message was edited by: Shroomz on 2006-06-03 11:57 ]</font>
Shroomz,
For Scope DP, you can't enter any values that are with decimal points, therefore, 62.5 pixels shows up as just 62 (and that's what the window tries to use).
It's easy to change the ModularWindow to 125 x 15 (half of current Window grid) - I just made one here, but haven't tested it yet.
Of course, you'd also need some smaller modules to try it.....
cheers,
john b.
For Scope DP, you can't enter any values that are with decimal points, therefore, 62.5 pixels shows up as just 62 (and that's what the window tries to use).
It's easy to change the ModularWindow to 125 x 15 (half of current Window grid) - I just made one here, but haven't tested it yet.
Of course, you'd also need some smaller modules to try it.....
cheers,
john b.
Ok thanks John. I sort of suspected that.On 2006-06-03 19:21, johnbowen wrote:
For Scope DP, you can't enter any values that are with decimal points, therefore, 62.5 pixels shows up as just 62 (and that's what the window tries to use).
Don't suppose you could PM me that or post it as a beta in devices John?It's easy to change the ModularWindow to 125 x 15 (half of current Window grid) - I just made one here, but haven't tested it yet.
I'm sure someone will make them if the new mod shell you mention works & you can release it. Also if Micron's new hosts can snap to 125px they'll be compatable. It sounds like he may be working on that.Of course, you'd also need some smaller modules to try it.....
cheers
John, Micron, we've been thinking about this in more depth & if you guys can make the snap on the modular shells 25px horizontal & 30px vertical, it would make a lot of sense to do so. With those snap settings, modules could be made which are (for example) 25, 50, 75, 100, 125, 150, 175 etc etc pixels wide. This would give designers of modules similar horizontal module width options as they currently have vertically.
- ChrisWerner
- Posts: 1738
- Joined: Fri Aug 31, 2001 4:00 pm
- Location: Germany/Bavaria
- Contact:
- ChrisWerner
- Posts: 1738
- Joined: Fri Aug 31, 2001 4:00 pm
- Location: Germany/Bavaria
- Contact: