Hopefully you only do things like this once, then realize not to do it again if it crashes your machine
New Features, Devices, and Ideas for Pulsar
Yes, as a close friend of mine says, "Creamware gives you enough flexibility to hang yourself." I will be starting a thread here shortly to help the new Pulsar/Luna users avoid pitfalls like this.
Hopefully you only do things like this once, then realize not to do it again if it crashes your machine
(Like removing Pulsar drivers by closing Pulsar, that Cubase expects to find still = crash)
Hopefully you only do things like this once, then realize not to do it again if it crashes your machine
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algorhythm
- Posts: 1139
- Joined: Tue Apr 03, 2001 4:00 pm
- Location: Tennessee, USA
- Contact:
OK - here is an idea
- how about internal support for MIDI interface(s)? By this, I mean a driver module with 8 outs, and one with 8 ins, corresponding to the physical ports on a MIDI interface. just like an ADAT driver, but for MIDI.
preferably supporting those snazzy ones with the LTB timing er whatever it is called
.
or, as a second best, seq dest and source with 8 ports, a la the 16 wav module released by Guy over at Obsidian in the powerpack . . .
just a thought. I am sick of having 8 damned seq source modules! it would be nicer to have one only . . .
preferably supporting those snazzy ones with the LTB timing er whatever it is called
or, as a second best, seq dest and source with 8 ports, a la the 16 wav module released by Guy over at Obsidian in the powerpack . . .
just a thought. I am sick of having 8 damned seq source modules! it would be nicer to have one only . . .
Hi,
The things I would like to see most would be some more offbeat things - physical modelling and granular synthesis come to mind - I am fed up of endless analogue modelling synths - its not like there aren't millions.
Another thing that would be well cool would be to encapsulate Modular patches as devices (a save as device). The GUI could be generated in a similar way to NI Reaktor - actually that would be a nice feature anyway - a GUI for Mod patches. You could hide all of the guff (connections and settings that never change).
cheers
mark
The things I would like to see most would be some more offbeat things - physical modelling and granular synthesis come to mind - I am fed up of endless analogue modelling synths - its not like there aren't millions.
Another thing that would be well cool would be to encapsulate Modular patches as devices (a save as device). The GUI could be generated in a similar way to NI Reaktor - actually that would be a nice feature anyway - a GUI for Mod patches. You could hide all of the guff (connections and settings that never change).
cheers
mark
__________________________________________
junklight - dark experimental electronics
http://www.junklight.com
junklight - dark experimental electronics
http://www.junklight.com
Subhuman,
I think someone beat you to it:
http://www.antarcticamedia.com/ppg/realizer.htm
Cool eh? this is essentially what the puslar is.
mark
I think someone beat you to it:
http://www.antarcticamedia.com/ppg/realizer.htm
Cool eh? this is essentially what the puslar is.
mark
__________________________________________
junklight - dark experimental electronics
http://www.junklight.com
junklight - dark experimental electronics
http://www.junklight.com
- paulrmartin
- Posts: 2445
- Joined: Sun May 20, 2001 4:00 pm
- Location: Montreal, Canada
Sorry to contradict you, my man, but if you had gotten your hands on the real things, Mini-Moogs, Pro-Ones, Prophet 5s, AKS Synthys even(!), and got to learn how to use them hands on, you wouldn't be so keen on the emulations. I only say this because I MISS MY KNOBS! I do hate tweaking my soft synths with a mouse.On 2001-11-14 19:31, dayv wrote:
I would like to see lots and lots of hardware synth emulations. They are definetly the most interesting as far as construction and hw comparison are concerned, and great for annoying your mates with the hardware counterparts.![]()
]d[
Anybody got something to say about Phatboy? Would it really be a good substitute for my knobs?
Paul
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marcuspocus
- Posts: 2310
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I use my XTk as a control surface - lots of Knobs above a keboard - excellent. It also doubles as an ok sound source in itself 
mark
mark
__________________________________________
junklight - dark experimental electronics
http://www.junklight.com
junklight - dark experimental electronics
http://www.junklight.com
- paulrmartin
- Posts: 2445
- Joined: Sun May 20, 2001 4:00 pm
- Location: Montreal, Canada
Maybe I'll see you there, Marcus! (Because at Italmélodie everything is always on back order)On 2001-11-15 05:10, marcuspocus wrote:
I'm gonna buy one this weekend... Was shopping this for a long time, and i tried it. It will solve this problem completely for me.
archambeault music got some of those controler in stock. You can try them there if you want!
Paul
P.S. Je les ai appelé chez Archambault. Câlisse de gars chiant au bout de la ligne!
<font size=-1>[ This Message was edited by: paulrmartin on 2001-11-15 08:47 ]</font>
I think paulm's desire for knobs and TACTILE feedback (knobs, faders, blinky LEDs) shows that more <i>integrated</i> support from dedicated control surfaces would be very popular with users. ProTools has this, Cubase/Nuendo has this with Houston, and Logic will soon have this with Logic Control. A dedicated Creamware controller would be pretty cool, but working to incorporate 'out of the box functionality' with these other major 3rd parties might be even more interesting (I vote for Logic Control
)
- paulrmartin
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- Joined: Sun May 20, 2001 4:00 pm
- Location: Montreal, Canada
Well, me too, Sub!
I saw the demonstration but I was concerned about it being able to control stuff outside Logic.
Do you think it will? (maybe I missed that feature at the demo)
Thanks for reminding me anyway.
(gee, I wish I had that smilie chart you guys have! How do you DO that?!)
<font size=-1>[ This Message was edited by: paulrmartin on 2001-11-15 11:01 ]</font>
I saw the demonstration but I was concerned about it being able to control stuff outside Logic.
Do you think it will? (maybe I missed that feature at the demo)
Thanks for reminding me anyway.
(gee, I wish I had that smilie chart you guys have! How do you DO that?!)
<font size=-1>[ This Message was edited by: paulrmartin on 2001-11-15 11:01 ]</font>
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marcuspocus
- Posts: 2310
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- Location: Canada/France
http://planetz.ghostwheel.com/forums/faq.php#smiliesOn 2001-11-15 11:00, paulrmartin wrote:
gee, I wish I had that smilie chart you guys have! How do you DO that?!)
- paulrmartin
- Posts: 2445
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- Location: Montreal, Canada
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ronaldmeij
- Posts: 138
- Joined: Mon Aug 20, 2001 4:00 pm
Pulsar is great but this is the bomb...
i'm going to switch to this in january..
http://www.merging.com/products/pyramix3.htm
i'm going to switch to this in january..
http://www.merging.com/products/pyramix3.htm
Well my original ideas (more synth atoms with analog qualities) has been answered with the Wine Country Sequential and John Bowman/Zarg's newest offerings, the Prophet and Pro1. Check the oscillators and filters there! Here's <a href=https://shop.creamware.de/forum/Dsp_Sys ... 864}.htm>a thread on the CW forum</a> comparing a real Prophet with the Creamware version.
- paulrmartin
- Posts: 2445
- Joined: Sun May 20, 2001 4:00 pm
- Location: Montreal, Canada
What devices would you like to control? The variety of devices is enorm.On 2001-11-15 10:41, subhuman wrote:
...
A dedicated Creamware controller would be pretty cool, but working to incorporate 'out of the box functionality' with these other major 3rd parties might be even more interesting
...
Anyone knows a manufacturer that wants to make a standard controller for the modular or what mixer did you wanna use again?
Pulsar advanced remote control would be appropriate, yes, any hardware would do
Needless to say that to make a decent remote controller for Pulsar, some decent controlling issues have to be solved. For now, Pulsar devices only react to CC# (incl.bank&prog changes) and only one midi channel per device.
Pulsar could use assignable CC# and midi channel per knob or mixer channel. That would greatly expand it's control range!
Another thing is that Pulsar remote is now in CC# range, values 0-128. 128 is a small number to divide Pulsar's own 'dividers' to, some better precision is an problem to some. Not to me
the atom.
more has been done with less
https://soundcloud.com/at0m-studio
https://soundcloud.com/at0m-studio