this is strange, if I load the Wave Dest in a project, the Sound Controll Panel/Output shows nothing but 'Creamware Out LR 0',
This means there is no sound thrutput from the soundmanager to my CW card.
In the past this worked very well.
What's strange specially is the fact that a loaded Wave Dest immediately shows up in the sound panel/input, saying 'SndMan Dest 2 chan'.
I didn't check this but I assume I could lead the Pulsar sound to the soundmanager.
However, of course, I'm interested in the opposite!
Can anybody see if he can get the Wave Source1 be seen by the sound panel's output?
I'm on OS9.2, if this is relevant here.
Anybody?
BTW a loaded 24bit Wave Dest makes the sound panel's input see 4 channels, which is impossible...?
It's the way the 24 bit part is taken into account I guess.
_________________
Let There Be Music!
<font size=-1>[ This Message was edited by: hubird on 2003-07-10 09:26 ]</font>
<font size=-1>[ This Message was edited by: hubird on 2003-07-11 08:32 ]</font>
Mac folks, please: Sound Control Panel doesn't show Wave Sou
well, in 9.2.2 and 3.1c, i get the same as you described, just creamware out l/R0, nomather how many modules are loaded
not that it means anything to me
i have just made some basic connections in 2.04 to listen to analog input, mp3's and net content when browsing, and that works ok and is enough for my needs.
i just get these crashes whenever i run real player after i listened to iTunes first (it works, but if i go back to iTunes, the machine hangs).
not that it means anything to me

i have just made some basic connections in 2.04 to listen to analog input, mp3's and net content when browsing, and that works ok and is enough for my needs.
i just get these crashes whenever i run real player after i listened to iTunes first (it works, but if i go back to iTunes, the machine hangs).
andy
the lunatics are in the hall
the lunatics are in the hall
- Mr Arkadin
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- Joined: Thu May 24, 2001 4:00 pm
Thanks Borg and Arkadin, it's good to know that it's not me or my system.
It's a pity, coz, say you wanne record a realplayer stream you now have to lead the signal via the analog out back to the analog-in or via the a AD convertor.
I even tried the old 'Sound Manager Source', but it doesn't make any difference.
I'm gonne email CW about this bug, would be nice if you would do the same
Thanks alot, cheerz
PS I think I don't have your type of crashes Borg, but I will check it out soon.
_________________
Let There Be Music!
<font size=-1>[ This Message was edited by: hubird on 2003-07-12 22:53 ]</font>
It's a pity, coz, say you wanne record a realplayer stream you now have to lead the signal via the analog out back to the analog-in or via the a AD convertor.
I even tried the old 'Sound Manager Source', but it doesn't make any difference.
I'm gonne email CW about this bug, would be nice if you would do the same

Thanks alot, cheerz

PS I think I don't have your type of crashes Borg, but I will check it out soon.
_________________
Let There Be Music!
<font size=-1>[ This Message was edited by: hubird on 2003-07-12 22:53 ]</font>