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Posted: Mon Oct 14, 2002 5:11 am
by Dolphin
When I run SFP in OS-Mode, I can easily connect e.g. Optimaster with my 'SPDIF Dest' and the '24 Bit Wave Dest' at the same time. :smile:

This is important for me, as I need the sound "visible" in my analyzer(SEKD Sonoscope). An example is the Mastering.pro in SFP/Projects/Examples.

I did not find out, how to make a similar connection in XTC-Mode. Cubase SX offers either

'Analog' or
'SPDIF' or
'Merge' or
'24 Bit Wave'

But never two Outs (e. g. SPDIF and 24 Bit Wave) at the same time. :sad:

Do you have any idea to make that work?

Posted: Mon Oct 14, 2002 5:33 am
by at0m
On an Aux Send channel?

Posted: Tue Oct 15, 2002 1:41 am
by Dolphin
No, that would not work. Sonoscope (or any other analyzer) needs a physical input. I need the whole signal (master out) in the analyzer.

Any other idea?

Posted: Tue Oct 15, 2002 5:57 am
by at0m
I'm sorry, I should have explained a little better I think.

If you send all channels/tracks to the last Group, route the group to Master Out. On Bus2, you can route ASIO->Wav for the analyser. Now activate group Aux send to Bus2. YOu have made 2 Outputs of the same signal now.

Or if you always want to use the analyser on the mix, just connect 'wav dest' to the same Asio bus that goes to Analog Dest or so...

I hope I understood you right and helped a little now :wink:

Posted: Tue Oct 15, 2002 12:39 pm
by Dolphin
Yes, that's what I mean. Thank you at0mic. I think I was blind somehow. Just tried it one more time.

I made the following connection in the xtcproject.

ASIO2 24bit Source --> Analog Dest, Sp-dif Dest and 24 Bit Wave Dest (that means only one Asio source connected with three dests).

I was surprised to find only two equal Outputs in Cubase SX called "L 24 Bit Wave 1" after that action. Before I had Analog, Spdif, Wave and Merge. I think one of both should be the Merge-Out (renamed for some unknown reason).

But what is most important - it works! Now I can see my Cubase Output live in Sonoscope. This is quite comfortable because you can see the "bad frequencies" and eliminate them with the GraphEQ.

I still don't understand, why the Merge-Module has disappeared (at least its name has ...). I'll check out later, if bouncing still works and leave the message here ...

Posted: Tue Oct 15, 2002 3:02 pm
by Dolphin
Just tried it. Bouncing works, but only with lots of drops, crackling and clicking.

For more details see Therms threat ...