I'm looking to control the frequencey of the oscillators in Mod2 using a logarithmic algorythm - does anyone have any ideas how I should do this?
<font size=-1>[ This Message was edited by: Marlin Spike on 2002-03-11 14:58 ]</font>
Is there a yway to get a logarithmic progression of frequenc
I'm basically trying to get new types of snare rushes or pulses but I imagine that I could use it in a number of solutions such as pitch, amplitude etc.
I want to increase the freq of a pulse or square osc initially so I can get a snare like hit that repeats in an incremental way so as to give a rush. I have found that linear increments create a weak rush effect and I would be intrested to give logarithmic a go as I imagine this would give me a chance to make an insanely accelerating sound.
I hope that this makes things clearer - if not I will try again to explain what I am trying to do
I want to increase the freq of a pulse or square osc initially so I can get a snare like hit that repeats in an incremental way so as to give a rush. I have found that linear increments create a weak rush effect and I would be intrested to give logarithmic a go as I imagine this would give me a chance to make an insanely accelerating sound.

I hope that this makes things clearer - if not I will try again to explain what I am trying to do
