Pulsar I and Wolfenstein

An area for people to discuss Scope related problems, issues, etc.

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freddan
Posts: 115
Joined: Mon Apr 30, 2001 4:00 pm
Location: Gothenburg, Sweden

Post by freddan »

Hi!

I have a hard time making the sound work in this game together with Pulsar. I'm using Win98SE. Have anybody been successful? I've searched the forums but couldn't find any really useful info.

/freddan
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dante
Posts: 5051
Joined: Sat Nov 24, 2001 4:00 pm
Location: Melbourne Australia
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Post by dante »

Did you try running a project with wave 1 source connected to your pulsar analog outs ?
freddan
Posts: 115
Joined: Mon Apr 30, 2001 4:00 pm
Location: Gothenburg, Sweden

Post by freddan »

OK, I've tried that now. I must say that it works better than Direct Sound. Though the sound in the intros gets really chopped off and in the game the sound is delayed and sometimes you can hear a little bit of chopping there too.

I tried both 25 and 13ms. Any more ideas?

Fredrik
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