Ministery of C.

Showcase for musicians using Scope in their music. Only the 75 most recent music files are online. Older files expire off the server.

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FrancisHarmany
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Ministery of C.

Post by FrancisHarmany »

Been sampling alot this week. This was made with, mostly, new samples (made 600 this week :)

I sampled lots of flexor modulars, prodessey, pro-one, dub sub, ... You can hear some of those!

All sample based this one.

Cheers,
Harmany
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erminardi
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Post by erminardi »

Just a question: why you sample (a lot) your Scope synths if U have the originals???
I can understand if some times U need to fix some i.e. drums or basslines, but what is the goal for sampling almost all?
Portability? DSP usage?
In a lot of synth sounds, with sampling, U can loose the filter/amp/lfo dynamic.
Just curious about yor huge sampling project... :wink:
4PC + Scope 5.0 + no more Xite + 2xScope Pro + 6xPulsarII + 2xLunaII + SDK + a lot of devices (Flexor III & Solaris 4.1 etc.) + Plugiator.
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AudioIrony
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Post by AudioIrony »

Well this is bloody brilliant ! ! !
Wonderful wonderful sounds you have created here.
I felt like I was on Special K without those niggling side-effects :lol:

I'm not overly familiar with your source materials - but the end results are worth all the sampling.

MORe More more more more ahhhhhh it STOPPED !!!!!!
---xxxxxxxx---
And Charlie said: "I'm cool with that" and set fire to a posh hammer to make it official
---xxxxxxxx---
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braincell
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Post by braincell »

very good!
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hifiboom
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Post by hifiboom »

fu****g good !!!!

this is an excellent track

do you have more stuff like that, thats absolutly nice,

I love the monotonic groove style in the bass, which makes the track that dangerous....

give us more of that ...
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FrancisHarmany
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Post by FrancisHarmany »

erminardi wrote:Just a question: why you sample (a lot) your Scope synths if U have the originals???
I can understand if some times U need to fix some i.e. drums or basslines, but what is the goal for sampling almost all?
Portability? DSP usage?
In a lot of synth sounds, with sampling, U can loose the filter/amp/lfo dynamic.
Just curious about yor huge sampling project... :wink:
Well the goal is having a huge sample lib which I fly thru when creating tracks! I duplicate tracks and assign differnt samples etc. etc. This way of producing works for me! And with a small amount of work I have lots of samples to nice up my tracks! And dont forget you can create huge effect chains when sampling, since I dont need DSP for other things when doing that.

DSP is definitly a problem, and using the samper in FL Studio I have nice built-in time synced LFO's, and I can easily layer several samples!

It defenitly sounds smoother if you make the melodies using the original synths!! Every approach has its advantages I guess!
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hifiboom
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Post by hifiboom »

could you please upload a 60 min version of that track. It doesn`t have to change too much... :P

:lol: :D
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FrancisHarmany
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Post by FrancisHarmany »

Thanks for the feedback guys! Its appriciated!!! :)
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FrancisHarmany
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Post by FrancisHarmany »

hifiboom wrote:could you please upload a 60 min version of that track. It doesn`t have to change too much... :P

:lol: :D
good idea! I can make it my first liveset :P
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AudioIrony
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Post by AudioIrony »

make it 90 mins :D
---xxxxxxxx---
And Charlie said: "I'm cool with that" and set fire to a posh hammer to make it official
---xxxxxxxx---
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FrancisHarmany
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Post by FrancisHarmany »

erminardi wrote:Just a question: why you sample (a lot) your Scope synths if U have the originals???
also my tip to you: do granulising/timestreching on big SFX samples! Thro a few delays on there, sidechain the result with the kickdrum and off you go :P
hubird

Post by hubird »

Nice track indeed :-)
About the mix, I think there's too much bad choosen reverberation going on.
At least you should differentiate the reverbs more smart.
Everything but the drums sounds rather flat now, and there's no connection between the drums and the rest, mixwise.
You can get much more depth in the mix if you try to locate at least three different depth-layers in the mix, one for the dry drums (yet try a real 'ambient' reverb on it, early reflexions mainly which you only detect if you turn it off), a second one with a moderate room, and a third one with big but clean hall to show off.
A good trick also is to first try to get room enough with three different delays, and then add the reverbs to your taste.
You'll get a much more cleaner mix, together with much more effective space experience.

Yet a possible negative side effect of using just 'static' samples, your use of reverb?... ;-)
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FrancisHarmany
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Post by FrancisHarmany »

hubird wrote:Nice track indeed :-)
About the mix, I think there's too much bad choosen reverberation going on.
At least you should differentiate the reverbs more smart.
Everything but the drums sounds rather flat now, and there's no connection between the drums and the rest, mixwise.
You can get much more depth in the mix if you try to locate at least three different depth-layers in the mix, one for the dry drums (yet try a real 'ambient' reverb on it, early reflexions mainly which you only detect if you turn it off), a second one with a moderate room, and a third one with big but clean hall to show off.
A good trick also is to first try to get room enough with three different delays, and then add the reverbs to your taste.
You'll get a much more cleaner mix, together with much more effective space experience.

Yet a possible negative side effect of using just 'static' samples, your use of reverb?... ;-)
Ok thanks for the advice! I will try to see if I get any results :)

also: I added mastrerreverb when sampling to see how that would work out.
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