Scope, cs1x and cubase sx3
Hi, does anyone on this board know how to use external gear in a scope professional card, for use in Cubase sx3, without opening the scope 4.5 software first. I'd like to use a synth(CS1x) in cubase and it recieves the midi from the synth fine, plays all the vst and xtc vsts fine but it wont produce a sound from the external synth? It will produce a sound when i have cubase closed completely and only have the scope 4.5 software open, but even then when i go to record the synth in lets say cooledit i get noise, crackle disturbance.
This is probably something simple, but i have had my creamware pro card a while and i find it less than user friendly! I have gone through manuals but i cant seem to find anything, Can anyone help??
This is probably something simple, but i have had my creamware pro card a while and i find it less than user friendly! I have gone through manuals but i cant seem to find anything, Can anyone help??
Prepare a project with Analog-In module, and route that input (via a mixer or not) to an ASIO module (to route the sound to Cubase).
Prepare Cubase to 'see' the ASIO out of Scope, to be ready to catch the audio.
Connect the audio of CS1x at the analog input.
Monitor the instruments from Cubase the opposite way via ASIO and mixer-analog-Out.
Record your synth
Pops and clicks can have 1000 reasons, from shortcoming supply power to type of motherboard, try to cover the recording methode first, then come with system configurations in case of sound problem.
Prepare Cubase to 'see' the ASIO out of Scope, to be ready to catch the audio.
Connect the audio of CS1x at the analog input.
Monitor the instruments from Cubase the opposite way via ASIO and mixer-analog-Out.
Record your synth

Pops and clicks can have 1000 reasons, from shortcoming supply power to type of motherboard, try to cover the recording methode first, then come with system configurations in case of sound problem.
Hi i apologise in advance for this but, when i open scope 4.5 software, what file .pro should i select?
Lets say i open asio ez recording file, i can hear the cs1x and the source of the sound is coming up on the 1632 mixer as scope analog rource its patched
into the mixer in1 & in2, how do i proceed from here? Or am i going about it all wrong?
As i said i apologise for this but im a total novice hen it comes to scope and it seems complicated. I appreciate any and all help!
I have no clue what to patch where inscope!!
Help hehhe, i feel im losing my mind!!!
Lets say i open asio ez recording file, i can hear the cs1x and the source of the sound is coming up on the 1632 mixer as scope analog rource its patched
into the mixer in1 & in2, how do i proceed from here? Or am i going about it all wrong?
As i said i apologise for this but im a total novice hen it comes to scope and it seems complicated. I appreciate any and all help!
I have no clue what to patch where inscope!!
Help hehhe, i feel im losing my mind!!!
- Mr Arkadin
- Posts: 3283
- Joined: Thu May 24, 2001 4:00 pm
If we use that project as a start and modify it a bit we should get somewhere. First off replace the ASIO modules, use ASIO2 Dest-64 and ASIO2-32 Source 64 instead.
Let's analyse what's happening. When you play your CS1x the sound come into SCOPE via the Analog Source module in the project. This is going into the mixer (STM 1632 in this case). The STM output is going to the Analog Dest module which is how you're hearing it on your speakers.
Now i'm going to ask you to do something radical. Disconnect any connections to the ASIO2 Dest module. Now connect the Analog Source outputs to the ASIO2 inputs. DO NOT disconnect the existing Analog Source outputs going to the mixer - yes you can have as many outputs from a sound source in SCOPE as you fancy. Now the CS1x is going straight into Cubase (via ASIO2) and the STM. Of course, if you have an external hardware mixer you don't even have to connect the Analog Source to the STM, this is purely for monitoring.
Now create and arm a track in Cubase and hit record, bet you get something now.
All the best,
Mr A
Let's analyse what's happening. When you play your CS1x the sound come into SCOPE via the Analog Source module in the project. This is going into the mixer (STM 1632 in this case). The STM output is going to the Analog Dest module which is how you're hearing it on your speakers.
Now i'm going to ask you to do something radical. Disconnect any connections to the ASIO2 Dest module. Now connect the Analog Source outputs to the ASIO2 inputs. DO NOT disconnect the existing Analog Source outputs going to the mixer - yes you can have as many outputs from a sound source in SCOPE as you fancy. Now the CS1x is going straight into Cubase (via ASIO2) and the STM. Of course, if you have an external hardware mixer you don't even have to connect the Analog Source to the STM, this is purely for monitoring.
Now create and arm a track in Cubase and hit record, bet you get something now.
All the best,
Mr A

Let say i open cubase the sound registers but no midi registers for anything??
Now the sound in cubase is really bad, ive opened a vst to haer what it would
sound like but its coming through on channel 3 on stm but totally distorted???
I opened cubase on its own, and midi is fine but no sound from the hardware!! Do i need to setup busses or scripts?
<font size=-1>[ This Message was edited by: cribos on 2006-02-18 11:07 ]</font>
- Mr Arkadin
- Posts: 3283
- Joined: Thu May 24, 2001 4:00 pm
Are you using an external MIDI device (like Midex3) or the Pulsar MIDI - need to know before i can answer.
As to the VSTi, it needs to be routed via a Cubase buss so that it doesn't go through the master Cubase output. Open the ASIO Source module in SCOPE by double-clicking on it and increase the number of ASIO outputs to say 16. Connect these outputs to the STM. Now when you open Cubase you should be able to access 16 busses. Send any VSTi you have via these outputs (avoiding 1&2) and they should now happily appear on your STM and Analog Dest.
As to the VSTi, it needs to be routed via a Cubase buss so that it doesn't go through the master Cubase output. Open the ASIO Source module in SCOPE by double-clicking on it and increase the number of ASIO outputs to say 16. Connect these outputs to the STM. Now when you open Cubase you should be able to access 16 busses. Send any VSTi you have via these outputs (avoiding 1&2) and they should now happily appear on your STM and Analog Dest.
I am using the midiport from cs1x to midi in on the scope pro card, sold my a16ultra lastw eek coz i couldnt get it to work!!
Thanks for your help so far, i can now hear cs1x and record into cubase onto the harddisk, but i'd like to be able to get the midi aspect of editing my cs1x in cubase.
I'll try what you advise and thanks again for your help!!
<font size=-1>[ This Message was edited by: cribos on 2006-02-18 12:48 ]</font>
Thanks for your help so far, i can now hear cs1x and record into cubase onto the harddisk, but i'd like to be able to get the midi aspect of editing my cs1x in cubase.
I'll try what you advise and thanks again for your help!!
<font size=-1>[ This Message was edited by: cribos on 2006-02-18 12:48 ]</font>
- Mr Arkadin
- Posts: 3283
- Joined: Thu May 24, 2001 4:00 pm
In that case it should just be a simple case of connecting SCOPE MIDI A Source (CS1x MIDI out) to Sequencer MIDI Dest1 (Cubase MIDI in) and also Sequencer Source 1 (Cubase MIDI out) to SCOPE MIDI A Dest (CS1x MIDI in). Don't forget you can take multiple outs of the Sequencer Source 1 to control SCOPE Synths etc. - you're not limited to one module, one output, just click on an output and try connecting to as many devives as you like.
<font size=-1>[ This Message was edited by: Mr Arkadin on 2006-02-19 13:38 ]</font>
<font size=-1>[ This Message was edited by: Mr Arkadin on 2006-02-19 13:38 ]</font>
- Mr Arkadin
- Posts: 3283
- Joined: Thu May 24, 2001 4:00 pm
Depending on how much external stuff you intend to add, you may want to follow my model (which is fairly typical of people who have come from hardware to software):
i have a MIDI controller (this would be the CS1x in your case). It sends MIDI to the your CS1x and your sound module via SCOPE and Cubase, as well as to your Scope synths and any VSTi you have. If you have a lot of external MIDI gear then some form of MIDI splitter would be adviseable, say one In and three Outs, or if you have less stuff then just daisychain the MIDI Thru from the CS1x to the sound module.
For monitoring i use a hardware mixer. In your case you would have the audio output of SCOPE, the CS1x and the sound module going into your mixer. This means you can record MIDI tracks in Cubase for the CS1x and sound module and hear them alongside SCOPE without having to route any external sounds into SCOPE. Of course, once you're happy you will need to record the external sounds as per the method ou are currently using.
Next up i use a patchbay. In you case you would have all the outputs of your synths on there, with the inputs to SCOPE on there too. This way when you want to record a synth into SCOPE you can just overpatch it - it's much easier than repatching your sound module into the SCOPE inputs all the time when you want to record it, which is what you would currently have to do. Plus you won't knacker your SCOPE jacks.
Hope that helps rather than confuses. This is just one way of working.
As to music the only thing i have up at the moment is here which is a remix i did, so it's not really my music, but it's all my sounds - there's lots of SCOPE in there.
Mr A
PS. i assume you won't be selling your card now
<font size=-1>[ This Message was edited by: Mr Arkadin on 2006-02-20 04:47 ]</font>
i have a MIDI controller (this would be the CS1x in your case). It sends MIDI to the your CS1x and your sound module via SCOPE and Cubase, as well as to your Scope synths and any VSTi you have. If you have a lot of external MIDI gear then some form of MIDI splitter would be adviseable, say one In and three Outs, or if you have less stuff then just daisychain the MIDI Thru from the CS1x to the sound module.
For monitoring i use a hardware mixer. In your case you would have the audio output of SCOPE, the CS1x and the sound module going into your mixer. This means you can record MIDI tracks in Cubase for the CS1x and sound module and hear them alongside SCOPE without having to route any external sounds into SCOPE. Of course, once you're happy you will need to record the external sounds as per the method ou are currently using.
Next up i use a patchbay. In you case you would have all the outputs of your synths on there, with the inputs to SCOPE on there too. This way when you want to record a synth into SCOPE you can just overpatch it - it's much easier than repatching your sound module into the SCOPE inputs all the time when you want to record it, which is what you would currently have to do. Plus you won't knacker your SCOPE jacks.
Hope that helps rather than confuses. This is just one way of working.
As to music the only thing i have up at the moment is here which is a remix i did, so it's not really my music, but it's all my sounds - there's lots of SCOPE in there.
Mr A
PS. i assume you won't be selling your card now

<font size=-1>[ This Message was edited by: Mr Arkadin on 2006-02-20 04:47 ]</font>
- Mr Arkadin
- Posts: 3283
- Joined: Thu May 24, 2001 4:00 pm
i just use a couple of signex Q-Patch balanced jackbays. You may not need a balanced bay - is your card's cable loom balanced (XLRs) or unbalanced?
- Mr Arkadin
- Posts: 3283
- Joined: Thu May 24, 2001 4:00 pm