Re: Using RMX 160 on drums
Posted: Tue Oct 30, 2012 5:45 am
It's the Feedback Emergency Management Agency.
Scope Users Community
https://www.forums.scopeusers.com/
Why dont you ask yourself like this.Mr Arkadin wrote:What, are the feedback police going to be knocking on all our doors to check our mixing techniques?niceboy wrote: The mastering without feedback ,is not going to be allowed later.
Nobody expects the Feedback Inquisition!
niceboy wrote: Why dont you ask yourself like this.
This crap Marshall hangover seems to be your problem.
Marshall was never part of this Marshall help you got in UK,
but you seems to think you know something.
You act like Putin , and we are using a Siberian Pre amp,
and the signal out is ment to go direct on line.
So maybe this Marshall help was not that crap Amplifiers .
Maybe you schould ask Putin to help you pay back the money instead.
Or maybe you schould be a teacher for lefthanded
and force them to write with there right hand,
like they did in Soviet before.
We dont want your Russian crap soundtechnic either.
Bear
Yes thats better ,you dont understand you admit.Mr Arkadin wrote:niceboy wrote: Why dont you ask yourself like this.
This crap Marshall hangover seems to be your problem.
Marshall was never part of this Marshall help you got in UK,
but you seems to think you know something.
You act like Putin , and we are using a Siberian Pre amp,
and the signal out is ment to go direct on line.
So maybe this Marshall help was not that crap Amplifiers .
Maybe you schould ask Putin to help you pay back the money instead.
Or maybe you schould be a teacher for lefthanded
and force them to write with there right hand,
like they did in Soviet before.
We dont want your Russian crap soundtechnic either.
Bear
What on earth are you even talking about now?This is some funny shit.
So now we are talking.siriusbliss wrote:Bear,
The problem here is that you're obviously trying to share your feedback technique processes using some very good Scope plugins, which is good, and doing live mix is entirely possible using Scope (I've done it with 20-piece band (real musicians, but no Marshall) - but frankly I can barely distinguish ANY instrument other than the never-stopping-to-breath mid-rangey guitar running over the top of the 'mix'.
So why you take offense (and even respond rudely or condescendingly) when somebody simply asks for clarification on what the heck you're doing is beyond me.
Frankly this 'live mix' is very BAD and hard to listen to.
Sorry, but until you explain what you're doing, and can describe it without stepping on people that ask questions, then you're ultimately just wasting your own time here.
Looking at the waveform in Samplitude shows everything set at center with obvious mid-range biasing.
That's what we're hearing (and seeing).
I'm VERY happy that you're using Scope in such a fashion using feedback that no other system environments seem to be able to do nowadays (and not because its not 1940's Decca), but I just really am not hearing any distinguishing features in the mix (yet) that really showcases any particular advantage to using feedback.
So please understand this.
Simply posting some live drums ONLY using the RMX reverb would help us mere mortals better understand what's going on.
But just 'doing what you want' will just get you what you got -a very mid-rangy guitar-heavy hard-to-listen-to mix!
G
Thats a problem also in Xite ok , I am learning.dante wrote:Well assuming you've read all the posts on maxing out XITE, its a case of studying the following :
. What will DSP assignment will do for you (if anything). Jimmy knows a lot here. So does Bud. Officially, it's mainly for synth poly though.
. Once you get around 50% DSP, other resources start to max out so don't expect to get way above 60% or 70%
. Around 40% or above, if you have a working project, save it, reboot, then try to add another device. Repeat but save it to a second project file, a third and so on. If the third one bombs out consistantly, go back to the second one known to work. That's your bottom line limit that you know will always load.
. I gather the only 'instrument' you're using is B2003 so no scope for reducing poly on DSP hungry synths. Other synths have to be loaded with poly 1 then gradually increased. You can't always just 'load' them with a preset high poly.
. Its not just the Scope hardware, there may be limitations imposed by the host system as well (PCI bandwidth).
It's all a case of trial and error, I doubt anyone would have experienced exactly the same symptoms you have on the same devices. The limits have to be experimented with by each user with only general guidelines. If a particular device bombs out, does it also bomb out on a clean project ?
Regards PCI, I'm not sure what the nominal limit would be on a 45DSP setup. I do know I can get to 99% on a 12DSP PCI setup, but only 60% on XITE-1D.
Thank you very much for all your help.dante wrote:Your 45DSP will be limited by two main external factors. PCI bandwidth and STDM interconnections.
PCI Bandwidth is related to devices such as reverb and sample players, as these devices use the PCI bus to communicate with the host.
It is more to do with the PCI bandwidth available on your particular host than the RAM or Hard Drive. You can have as much information as you like on your hard drive or your RAM but if the PCI bus cannot transfer it fast enough then you will get errors.
Any more specific info would have to come from someone who has setup similar to yours - eg I'm assuming 3 x Scope Pro. Then comparing thier motherboard model, processor, reverb test etc against yours.
I dont know ?dante wrote:You can try more STDM cables but its not definite that will improve your throughput, as (from my understanding) each STDM connection uses extra resources on the DSP and using 3 cables already you may be robbing Peter to pay Paul so to speak. It's trial and error.
I'm running only 1 cable over 3 cards, haven't tried 2 yet but I'm already able to get to 99% DSP utilisation.
I dont know ?dante wrote:You can try more STDM cables but its not definite that will improve your throughput, as (from my understanding) each STDM connection uses extra resources on the DSP and using 3 cables already you may be robbing Peter to pay Paul so to speak. It's trial and error.
I'm running only 1 cable over 3 cards, haven't tried 2 yet but I'm already able to get to 99% DSP utilisation.
I am going to explaine and share now because you got it all wrong here.siriusbliss wrote:Bear,
The problem here is that you're obviously trying to share your feedback technique processes using some very good Scope plugins, which is good, and doing live mix is entirely possible using Scope (I've done it with 20-piece band (real musicians, but no Marshall) - but frankly I can barely distinguish ANY instrument other than the never-stopping-to-breath mid-rangey guitar running over the top of the 'mix'.
So why you take offense (and even respond rudely or condescendingly) when somebody simply asks for clarification on what the heck you're doing is beyond me.
Frankly this 'live mix' is very BAD and hard to listen to.
Sorry, but until you explain what you're doing, and can describe it without stepping on people that ask questions, then you're ultimately just wasting your own time here.
Looking at the waveform in Samplitude shows everything set at center with obvious mid-range biasing.
That's what we're hearing (and seeing).
I'm VERY happy that you're using Scope in such a fashion using feedback that no other system environments seem to be able to do nowadays (and not because its not 1940's Decca), but I just really am not hearing any distinguishing features in the mix (yet) that really showcases any particular advantage to using feedback.
So please understand this.
Simply posting some live drums ONLY using the RMX reverb would help us mere mortals better understand what's going on.
But just 'doing what you want' will just get you what you got -a very mid-rangy guitar-heavy hard-to-listen-to mix!
G
You are right we use Waves L316 on the recording raising with preset Basic 2siriusbliss wrote:Whenever I use bx2 on master channel (including when doing a 'live' mix), I'm able to get a HUGE sound with good dispersion and separation. Drums pop out of the mix without stepping on bass or guitar. Here it's the other way around.
I guess I'll wait to see how your mix evolves, but for now it's all highly compressed mids and waveform looks maxed out despite relative low volume.
G
Thats great someone is using 4 not one .dante wrote:Apparantly someone tried all 5 STDM cables on 3 x Scope Pro but ended up using 4 only. Looks like 3 or 4 is the optimal for 3 x Scope Pro.
Why dont you back off.hubird wrote:I witnessed a lot of 2-track life recording on laptop of rock and metal bands performing in the youth club where I have my job.
Amazingly well recorded and 'mastered' life the recordings are.
The guy who does this is just 22 years young yet he's good already.
He got a internship at famous video artist Kyteman, and that's not by accident then.
You have a long way to go Bear, as the latest mix I just listened to doesn't come close to what's acceptable.
As Siriusbliss says: overly compressed mids, and the drums are powerless thinny.
Planetz homes a lot of experience and knowledge, I would benefit from this craftsmanship as it's even for free![]()
I would concentrate on straight recording, as compression and mastering can be done after it without losing anything.
Hope you get it right tho.