driving rock

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gustav
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Post by gustav »

<a name="planetz-file"></a><a href="http://hurpasard2.free.fr/minsk320.mp3"><img src="/forums/images/listen_icon.gif" border="0" alt=" Song"> Song</a><BR> <a name="planetz-file"></a><a href="http://hurpasard.free.fr"><img src="/forums/images/notes_icon.gif" border="0" alt=" Notes"> Notes</a><BR> <a name="planetz-tag"></a>Genre: Rock<BR> <a name="planetz-tag"></a>Uses: Pulsar Effects,Pulsar Mixers,Pulsar Synths,noah<BR> copyright © 2004 Gustav Trennert<BR> _____________________________________<BR><BR> Hi

Re-posted, to get the song more easier for you...

Tell me what you think about it...

Bye
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kensuguro
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Post by kensuguro »

the balance on the mix isn't really my taste.. I wouldn't put that much reverb on the bass, and the bass also seems too overdriven, that it's lost some punch. Additional EQ fixing after the overdrive might give it more fidelity and low end "mass". (the fingered parts, not splapped) Drums also sound very thin, perhaps you wanted to put the bass and guitar up front. If it were me tho, I'd beef up the drums a bit or turn it up.

Overall, it does have a kind of "weed" feel to it. Laid back, sounds a bit dark, and the reverbed bass gives it that drunken feel.
gustav
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Post by gustav »

On 2004-04-20 12:52, kensuguro wrote:
the balance on the mix isn't really my taste.. I wouldn't put that much reverb on the bass, and the bass also seems too overdriven, that it's lost some punch. Additional EQ fixing after the overdrive might give it more fidelity and low end "mass". (the fingered parts, not splapped)
This might seem to you very easy but can you be more precise about "EQ fixing" : Do you mean cutting high frequencies ?
Drums also sound very thin, perhaps you wanted to put the bass and guitar up front.
No
If it were me tho, I'd beef up the drums a bit or turn it up.
I have not really a clear idea of mixing, my first motivation is composing - so I'm very grateful for all those hints !
Overall, it does have a kind of "weed" feel to it. Laid back, sounds a bit dark, and the reverbed bass gives it that drunken feel.
thank you - i'm glad if this music can give such impressions...
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our music at http://algufr.bandcamp.com
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more music at http://hurpasard.free.fr/index_en.html
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bassdude
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Post by bassdude »

I like this! Lots of interesting different textures especially with the bass. Some very talented musicianship there. :smile:

My observations on the technical side of things:-
The whole mix sounds a bit on the edgy side 3-5kHz, 6-7kHz.
The kick and snare are definitely set back in the mix while the high-hat is right in your face. Maybe this is what you wanted? Depending on the effect, I usually try to get the bass and kick so the one isn't drowning out or too big for the other, then build the rest of the kit around that.
Lots of reverb. This has given the mix a lot of space. Too much for me. A matter of taste of course.

Good stuff!
Cheers.
gustav
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Post by gustav »

Thank you for your remarks and for hearing the songs - all this hints are very helpful for me

It seems that I exagerated on the reverb - I liked this verbmood - but perhaps I will reduce it to a more reasonable level the next time I will work on it (not now)
The kick and snare are definitely set back in the mix while the high-hat is right in your face. Maybe this is what you wanted?
I did not work in anyway on setting back or not on the drums - so I don't know where does it come from

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<font size=-1>[ This Message was edited by: gustav on 2004-04-25 05:10 ]</font>
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bassdude
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Post by bassdude »

It comes from eq, compression and reverb. The three play a big part on where an instrument will "sit" in the mix (you might know this already?).

<font size=-1>[ This Message was edited by: bassdude on 2004-04-25 06:12 ]</font>
gustav
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Post by gustav »

Oh no - I really know nothing about mixing
I'm learning - so next time hope i can get a little deeper in those questions

in my songs I just mixed with optimaster and psyq - I think they are good tools but will try to take more time for mixing
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our music at http://algufr.bandcamp.com
and at http://alg95.bandcamp.com
more music at http://hurpasard.free.fr/index_en.html
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kensuguro
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Post by kensuguro »

verb on bass can work at times, though I personally don't use it too often. If you want verb on bass, make sure it doesn't flood the mix too much. (bass->lowcut->verb unit, or use the lowcut on the verb unit) From here, you can go either way. You can make the kicks punchier to make up for the loss of groove and synchopation resulting from reverbed bass, or make the kicks soft so as to create a weak/soft groove working in combination with the verbed bass. Basically, the "punch" on a kick drum comes from the 3000hz+ zone (above 3000hz). So, increase that zone using a peak EQ, or high shelf EQ and then compress it back down to operational levels. If the kick drum is too loud on the peakmeter, but doesn't "sound" loud to your ears, cut the low end using a low shelf, and the overdrive it with minimal gain settings.

So, that's just one way you can go about working on future projects with heavily verbed bass. Of course, it's your call. You know what you want best. Bassdude is definitely right about kick and bass. They are the one of the most important parts you need to get right to get a stable mix.

<font size=-1>[ This Message was edited by: kensuguro on 2004-04-25 12:25 ]</font>
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