64bit floating !!!

An area for people to discuss Scope related problems, issues, etc.

Moderators: valis, garyb

Post Reply
musurgio
Posts: 427
Joined: Tue Dec 16, 2003 4:00 pm
Contact:

Post by musurgio »

Sound Forge uses 32bit integer and 64 bit floating !
The only question arrising is how can I output from SFP to Sound forge 32bit integer from SFP and record 64bit floating in Sound Forge for mastering ?
Sound Forge as I see does not use ASIO !
Dimitrios
Stige
Posts: 260
Joined: Sun May 25, 2003 4:00 pm
Location: Finland

Post by Stige »

Unfortunately you can record to s-forge only 24-bit integer. SFP Wave drivers are only max. 24-bit, which is a bummer. You need to select 32-bit integer in s-forge to be able to record 24-bit audio from SFP. Even though your recorded file is 32-bit, it contains only 24-bit width. If you select to record as 24-bit in s-forge, it doesn't seem to work.

Does someone know why is 32-bit option 'greyed' in wave driver options in windows XP device manager? How to enable it?
User avatar
at0m
Posts: 4743
Joined: Sat Jun 30, 2001 4:00 pm
Location: Bubble Metropolis
Contact:

Post by at0m »

Stige wrote:
(...)
Does someone know why is 32-bit option 'greyed' in wave driver options in windows XP device manager? How to enable it?
You cannot enable it, SFP only has 16 and 24 bit wave drivers.
more has been done with less
https://soundcloud.com/at0m-studio
jabney
Posts: 98
Joined: Sun Feb 10, 2002 4:00 pm
Contact:

Post by jabney »

Hi,

Don't know about the 64 float, but you can record 32 bit integer .wav files using VDAT. Click the "Stop' button (so it blinks yellow) to unload the file, then click the edit button for the VDAT track you want. If you've set-up your system so that Sound Forge is your editor, voila. To get a stereo file, create a 32 bit stereo file in Sound Forge, paste in a copy of the left channel from the VDAT, then highlight the right channel in Sound Forge, copy the R. channel from VDAT, and Overwrite the Right.

john
kwild
Posts: 334
Joined: Sat Apr 07, 2001 4:00 pm
Location: Italy
Contact:

Post by kwild »

If u don't have V-Dat u can use STS-3000/4000/5000 to record a stereo 32Bit File.Very simple...after that u can load a truly 32bit integer on Sound Forge (u must convert to 32bit float to load into Wavelab).

http://www.kwild.com
User avatar
astroman
Posts: 8455
Joined: Fri Feb 08, 2002 4:00 pm
Location: Germany

Post by astroman »

the number of bits alone doesn't say anything about the quality of processing.
A high bit count is first of all for convenient mixing of a lot (>64) channels.
I once found this greately explained for the big ProTools systems, but (unfortunately)can't remember the source...
Bottom line was: whatever level was applied to a track - it always kept full 24 bit resolution.
On the other hand the explanation made it pretty clear that all the effort was useless for a 'small' number of tracks with few level changes - in the sense that the reduced level gets recorded and later shall be pushed up again.

If you have a rock-solid 16 bit system with a stable clock it's not unlikely that it will sound way better than a 24 bit system with an unstable clock.
The latter one will only produce a higher resolution of the distortion, but the waveform WILL be distorted.

It's that effect that gives the S/PDIF connectors on (real) cheapo cards a THD ratio in the 10% range, but it's a general principle of operation, so we'll finally end with the usual 'trust your ears' :grin:

my 2 cents, Tom
scary808
Posts: 449
Joined: Mon Apr 02, 2001 4:00 pm
Location: Utah

Post by scary808 »

On 2004-03-28 14:06, kwild wrote:
If u don't have V-Dat u can use STS-3000/4000/5000 to record a stereo 32Bit File.Very simple...after that u can load a truly 32bit integer on Sound Forge (u must convert to 32bit float to load into Wavelab).

http://www.kwild.com


I have sampled synths to preserve DSP this way & I've also recorded them in Logic at 24bit instead. There was definitely an audible difference in the quality of the files. The 32bit files almost sounded exactly the same as the synth output whereas the 24bit file sounded a little more two dimensional(not much though).
Faybs
Posts: 127
Joined: Mon Sep 22, 2003 4:00 pm

Post by Faybs »

Perhaps Sounforge is a better sampler than Logic, or this is just psychologic ...

I really don't think there is a difference between 24bits, 32bits and 64bits, it is just for mixing summation purposes like said At0mic, because noise ground is lower.
A 15kHz saw signal sampled at 96/16bits, 96/32bits or 96/64bits are strictly identic.

I think frequency rate could make a real difference, well depends on A/D.

right or wrong ?
User avatar
astroman
Posts: 8455
Joined: Fri Feb 08, 2002 4:00 pm
Location: Germany

Post by astroman »

you're right - it's in the conversion, but let's not forget there's always an ANALOG part of the circuitry.
Highend layouts may look simple from the number of elements used but it's a sophisticated design process.
Afaik the current limit in conversion isn't the bit deepth, but the stability of the master clock. The precision requirement for top quality read frightening... :eek:

cheers, Tom
scary808
Posts: 449
Joined: Mon Apr 02, 2001 4:00 pm
Location: Utah

Post by scary808 »

I was speaking of recording into STS3000 @ 32bit vs Logic @ 24bit(w/ 24bit ASIO). The sound source originating in the digital domain still sounds a little different. As you increase bit depth, you reduce the volume level at which quantization error occurs.
Post Reply