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misty
Posts: 6
Joined: Wed Jul 25, 2001 4:00 pm
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Post by misty »

<a name="planetz-file"></a><a href="http://www.thednb.com/click/click.asp?t ... 1984"><img src="/forums/images/listen_icon.gif" border="0" alt=" Song"> Song</a><BR> <a name="planetz-file"></a><a href="http://www.misty.thednb.com"><img src="/forums/images/notes_icon.gif" border="0" alt=" Notes"> Notes</a><BR> <a name="planetz-tag"></a>Genre: Drum & Bass<BR> <a name="planetz-tag"></a>Uses: Pulsar environment<BR> copyright © 2001Breakbeat Evolution<BR> _____________________________________<BR><BR> Hi,
i'm Misty, i'm inviting you to download my first track and have some suggestion.
All the sounds are from Pulsar environment.
Thanks

Misty

http://www.misty.thednb.com
algorhythm
Posts: 1139
Joined: Tue Apr 03, 2001 4:00 pm
Location: Tennessee, USA
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Post by algorhythm »

i usually shy away from industrial, so everything i say is biased. :wink: the part i liked best was the lead line that comes in @ 1:50. also, the vocal samples are placed intelligently and sit well in the mix.
my big criticism is that i did not really dig the synth drums, and they were the major element of the track, so that pretty much ruined it for me. sorry. the drums were kinda repetitive and remind me of that hard, yet dispassionate "omar santana" sound. they sound angry, but not emotive or purposeful.

all done in pulsar, eh? curious as to what devices were used for what . . . especially what did you use for the distorted synth line which is placed throughout the song and repeats at the end, begining at 3:54?

cheers, mate! keep it up - :grin:


<font size=-1>[ This Message was edited by: algorhythm on 2001-07-26 13:42 ]</font>
misty
Posts: 6
Joined: Wed Jul 25, 2001 4:00 pm
Contact:

Post by misty »

Thank you,
for the distorted tb i've used a 3 o 3 by orbitone throug Sp mixer and some sp fx insert such as overdrive and distortion and some filter.
Yes is right, the drum section is not complex, so, i'm working on a new track, with very complex drums.
You'll be informed...
Thanks
Misty
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