DirectX vs VST
Hai Spoimala,
Let your host be the deciding factor. If you use a host that started as a VST host (like Steinberg products), use VST plugs if you can choose. On the other hand, if you use a host like Sonar or Samplitude, use DirectX.
IMHO, the differences between VST and DirectX interfaces are too small for the end user in order to generally prefer one above the other.
Cheers,
Vincent
Let your host be the deciding factor. If you use a host that started as a VST host (like Steinberg products), use VST plugs if you can choose. On the other hand, if you use a host like Sonar or Samplitude, use DirectX.
IMHO, the differences between VST and DirectX interfaces are too small for the end user in order to generally prefer one above the other.
Cheers,
Vincent
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Doesn't that depend on the host ? I don't do a lot of automation since I use almost 100% pure audio and tweak manually while recording, but I have experimented.
The best I found was Orion. While in record mode you simply move any of the knobs on the plugin and the movement is recorded. Move as many as you like. Eventually you plugin can be twitching like crazy. Trouble with Orion is that it's a bit buggy.
Fruity is a bit more obtuse but I believe the procedure will be improved in the imminent FL4 release.
The best I found was Orion. While in record mode you simply move any of the knobs on the plugin and the movement is recorded. Move as many as you like. Eventually you plugin can be twitching like crazy. Trouble with Orion is that it's a bit buggy.
Fruity is a bit more obtuse but I believe the procedure will be improved in the imminent FL4 release.
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