Main Title for a fantasy game

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bosone
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Post by bosone »

This file has expired and is no longer available here. The owner of the topic can re-upload the file, or post a link to an off-site file. <BR><BR><a name="planetz-tag"></a>Genre: game soundtrack<BR> <a name="planetz-tag"></a>Uses: Pulsar Effects,Pulsar Mixers<BR> copyright @2002 matteo bosi - mutilated brain<BR> _____________________________________<BR><BR> this is the final version of the main title music for a game. the game is from "mutilated Brain", an italian amatorial project, just began. we hope to have a first demo for october-november.
i will do all the music with another guy.

any comments on the tune?

the song terminates abruptly because it is intened to be looped
borg
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Post by borg »

i hope this some kind of medi eval game, or else there's something wrong with my imagination. :smile:

like it. sounds very 'briliiant' although there must be something wrong with my iTunes. it sounds distorted at certain points in the song. this most likely has got nothing to do with the file. i've experienced it as well with chris werner's tracks, and people congratulate him with his fantastic sound. mmm. anybody any suggestions? gotta experiment with my 'internet SFP project'.
andy
the lunatics are in the hall
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ChrisWerner
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Post by ChrisWerner »

I´ll hope the game will be as good as the music. I would play this game only to hear more of it.

Good work matteo.
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kensuguro
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Post by kensuguro »

great bass drums! Sounds really big and powerfull. I need to get me one of those. :lol:
Anyway, sounds great. Can we see it in action?
[edit]
Oops, it's not yet released, as I can see.

<font size=-1>[ This Message was edited by: kensuguro on 2002-09-21 08:52 ]</font>
bosone
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Post by bosone »

yeah! i'm glad that borg associated this music to a fantasy game, becaue it's correct!
i have some more tunes ready, but i need to finish them (sound & mixing) i'll post them all here, because i need ad advice from expert people!! :smile:
another question (can someone ask, please): how much does it seem "real" the flute line?
thanks!

_________________
Listen to my pulsar gothic music at
http://alchemyoflife.cjb.net

<font size=-1>[ This Message was edited by: bosone on 2002-09-21 10:37 ]</font>
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kensuguro
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Post by kensuguro »

Well, as you may know, I play the chinese bamboo flute.. and to be frank, I didn't think this melody line was a flute instrument.. I didn't know what it was. But it sounded cool so I just went with it.

From a player's viewpoint, here are some of my thoughts. I hope they can be of use.

First of all, I think there's too much pitch bend. Though it is possible to do pitch bends with flute, it's very subtle (maybe half of a half note). Basically, it has to do with the air speed and the amount of air flow, so a pitch bend happens every time a player tongues the note (so you get a distinct attack). The tongueing causes the note to go from sharp to right on pitch. And then when the player does vibrato or fades out, it goes flat a bit (in proportion to the volume). Slurs between notes would happen instantly, so the portamento time would be close to a 0. Most of the time, the first note of the phrase would be tongued, and then the rest slurred. Just remember, the pitch is always in proportion to the volume.

Also, as the pitch gets higher, more air is needed to cause the high vibrations, hence more volume. I'm not sure how much that would play in the "reality" of the sound, but it's just how it works. And as it is very easy to control volume with breath, volume fluxuations play a big role in the emotional aspect of the flute.

If you have a sample of the "breath", you might want to put that in too. Not breath as in breaths you take between the phrases but just sustained breath.

Anyway, the sound right now kind of sounds authentic, so leaving it like this would be interesting, but I hope I've been of help. Please feel free to ask me any questions about the flute.

I was feeling enthusiastic about it so I made you a sample flute line with my $3 cheap flute that I got recently. (it's totally out of tune absolutely, and relatively)
http://www.iface.ne.jp/~ken/cheapflute.mp3
hope it can give you a good picture. Imagine this, with much less breath noise, and a warmer tone. That'll be pretty damn close to a standard flute.

<font size=-1>[ This Message was edited by: kensuguro on 2002-09-21 12:09 ]</font>
bosone
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Post by bosone »

one thing i forgot to say: all the brass lines and the wind theme are played with the keyboard, but their expression (along with some filter cutoff) were actually controlled with an home made breath controller...
how is the result?
Neil B

Post by Neil B »

The intro remined me of the intro to the film Rob Roy and there is a definite Celtic feel to the track.
I think that the early oboe works very well indeed as does the percussion throughout.
I’m responding to this having read many comments that have gone before, but I read them after I had listened to it. Although I agree with Ken regarding pitch bends and so on, I would really have liked to hear an Uillean Pipe slowly bending up to pitch at about the one minute mark, haunting and distant in the style of Davy Spillane (Riverdance, Moving Hearts etc). This would add a bit of strength, because overall on my system some of the instrumentation came over as a bit thin. Don’t get me wrong, I really really like the track but felt that the lead could be less thin or supported by Uilllean or other Irish pipes, perhaps with a few counter harmonies too. I also felt that the 4 double brass notes quite early in the track could be used to build more tension. Perhaps layer this sound and add a fifth or detune one slightly to the other.
This is a track that I’ll certainly listen to again – I think it’s great.
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