Del-Ray 3

General discussion for SpaceF Devices

Moderators: valis, spacef

Post Reply
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Del-Ray 3

Post by spacef »

Del Ray v3 adds the following:

Out-Back Filter Modulation: makes it easier to test various filters, and effects. 
Inner gain booster : a classic SpaceF gain booster, up to +12dB, by increments of 3dB. 

The Inner Gain Booster is placed at the output of the "Tri-Delay" section, just before the compressor.  You can boost and/or saturate the sound more easily, giving to the sound a more authentic sound, in particular when bass-medium are desired.

No Presets ? Please import your Del-Ray 2 preset list and resave it as a new "Del-Ray 3" preset list.

Older presets, which do not have the inner gain or new modulation parameters, will see these parameters set to default automatically (gain resets at +0dB, as well as the out-back F modulation amount).

https://spacef-devices.com/news/del-ray-3/

Download from the "Dubby / Del-Ray" download page.
Attachments
del-ray3.jpg
del-ray3.jpg (171.96 KiB) Viewed 37358 times
plug-ins for scope
SpaceF website
SC website
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

uploaded a new version which corrects the out-back modulation selector which was missing one modulator :-/ sorry about that, i made this one long ago and forgot there was this little thing to finish...

As usual, you may need to actually replace the device in your project for all changes to take fully effect. Try first by simply overwriting the device .dev file on your disk, then load Scope/project and check if the outback filter modulation selector contains the "Env.F" that was missing... if not, please replace the device.
plug-ins for scope
SpaceF website
SC website
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

A full repack with corrections is available in your order download page, as well as in the dubby/Del Ray download page (https://spacef-devices.com/dubby-del-ray-downloads/ in the folder "REPACK 26 NOV 2024". )


READ ME :

DUBBY / DEL-RAY
===============
Repack 26 Nov. 2024


DUBBY 3 / 4 Corrections
====================
A window pop-up for an un-found insert fx opened on device load.
This was an old module for Blackbox II that made it through.
So if you had BlackBox II, it would not appear.

However, this module is not necessary at all and consumes unecessary resources, so it has been removed.


DEL-RAY
========
Del-Ray 1, 2, 3 are version with more or less functions. So Del-Ray 3 takes more DSP than Del-Ray 1.
In general, user will use the latest version, but in case of issues due to DSP usage, the previous ones are available.


UPDATE INSTALL
===============
Be careful not to delete your existing presets.
Copy/Paste just the devices you need into your scope directory.


NEW INSTALLATION
=================

- Copy the App, Devices, Manual and Presets folders in your scope directory.
- Restart Scope.
- Load a device and enter the activation key.

To request an activation key:
https://spacef-devices.com/activation-keys/

(you must be logged in and be a customer to access this page).





Enjoy !
plug-ins for scope
SpaceF website
SC website
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

I've been demoing UAD's Galaxy Tape Echo, and frankly, I prefer mine eventhough it does not have pitch flutter :-)

Anyway, I've been searching the net for the delay times of a space Echo and never found anything relevant. So I rely of emulations. There was a Nexus pedal delay times that I gave a while ago, and below, the UAD Galaxy.

In Galaxy, the delays of the heads are as follow in non sync mode
1 / 177 ms
2 / 336 ms
3/ 487 ms

Each head are also controlled by the "Echo Rate" which allows to reduce each delay up to respectively 69 / 131 / 189 (with all MS values in between), whih is a max ratio of 2.56 / 2.57 (ie 177/2.56=69). This is applied to all heads at once, you can't set a specific delay for each head.

In Dubby/Del-Ray, you can't use delay time to pitch the signal, but we can set each head to a specific delay time, and multiply/divide by 2 using the "D1-Time-D2" faders (above the duckers). Then, you could apply a feedback of 0 to the 3 delay heads so they repeat only once, and then repeat them using the second delay line.

I am doing an Scope Equalizer right now, but thinking of experimenting with pitch modulations, like I did in the older SpaceF Echo 1 / 2 / 3 (which I could re-release but it lacks user-friendliness - so I want to redo that itch modulator)... it can be nice to add some flutter to the wet signal (So far I've been using VST tape plugins to do this on the recorded delays)

May it help someone :-)

Happy new year

Mehdi
plug-ins for scope
SpaceF website
SC website
User avatar
astroman
Posts: 8446
Joined: Fri Feb 08, 2002 4:00 pm
Location: Germany

Re: Del-Ray 3

Post by astroman »

hi Mehdi,

you possibly might get the SpaceEcho timing from GSI (reading out the GS201 reaction)
https://www.genuinesoundware.com/?a=showproduct&b=45

To me it seemed very realistic and the dude is all about precise emulation of the gear he „virtualizes“.
(he got quite upset when I commented something which came over as critic to him, ages ago...) :D
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

Thanks Astroman, I did not know this one.
plug-ins for scope
SpaceF website
SC website
User avatar
Bud Weiser
Posts: 2860
Joined: Tue Sep 14, 2010 5:29 am
Location: nowhere land

Re: Del-Ray 3

Post by Bud Weiser »

spacef wrote: Tue Jan 07, 2025 1:15 am
In Galaxy, the delays of the heads are as follow in non sync mode
1 / 177 ms
2 / 336 ms
3/ 487 ms

Each head are also controlled by the "Echo Rate" which allows to reduce each delay up to respectively 69 / 131 / 189 (with all MS values in between), whih is a max ratio of 2.56 / 2.57 (ie 177/2.56=69). This is applied to all heads at once, you can't set a specific delay for each head.
Cherry Audio has a good emulation too and they use the values below.

See head #1 as the base time,- heard #2 = base time x1.94 and head #3 base time x2.85.

That´s all.

The base time of the original hardware depends on motor speed (and tape length),- lower setting = longer delay.
In fact, every single Roland Space Echo RE 201 is slightly different already when new and this also rules for the RE 301, 501 and 555 units.

On a vintage unit,- the max delay on head #3 is (about) 500ms,- which is corresponding to the slowest "motor speed" setting (repeat rate on RE-201).
Have in mind the 500ms are the ideal value which slightly varies depending on the unit´s condition, age and whatelse.
I´m pretty sure the motor itself came w/ (hopefully close) tolerances in regards of speed,- so you won´t find out exact delay times for specific heads as also not "THE" motor speed anyway.

I owned several mechanical delay units in the past,- Binson Echorec P.E.603-T, Korg Stage Echo SE-300 or 500 (can´t remember) and Roland 301 and rackmount 555,- before I used 2 Roland SDE-2000 and a Yamaha D-1500 digital modulation delays.
Today and for FX, the emulations are very welcome.

:)

Bud
User avatar
astroman
Posts: 8446
Joined: Fri Feb 08, 2002 4:00 pm
Location: Germany

Re: Del-Ray 3

Post by astroman »

Imho it‘s not that much about absolute speed of the Space Echo, but about it’s well chosen interval settings on the dial.
User avatar
Bud Weiser
Posts: 2860
Joined: Tue Sep 14, 2010 5:29 am
Location: nowhere land

Re: Del-Ray 3

Post by Bud Weiser »

astroman wrote: Wed Jan 08, 2025 5:33 am Imho it‘s not that much about absolute speed of the Space Echo, but about it’s well chosen interval settings on the dial.
Which interval settings on which dial ?

The Mode Selector dial just only combines echo playback heads and/or reverb/echo combinations.
All depends on the other three echo settings related pots working infinitely variable.

So, once there´s a given motor speed as the base time for head #1 and the multipliers for head #2 and #3 match more or less what the vintage unit does at an average, the Mode Selector should work correctly too.

Anyway,- in my previous post I forgot to mention the "wide" delay time switch of the Cherry Audio emulation, which is 4x the max (4x500=2000ms).
Not related to the original at all, but Ithink long delay times are welcome.

:)

Bud
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

I think what makes those hardware different is also the frequencies which are boosted or not by the echo engine. I've read somewhere that the Roland Space Echo has a strong 80 Hz boost, and high frequencies damping, which makes the basic sound of it.

Also important, the frequencies that appear on long/infinite feedback. I like what I hear on the link given by Astroman, it sounds very vintage to me. I also like the Echoplex very much (heard only the UAD audio demo, as this plugin is not available as a VST).

I am working on tuned frequencies right now (frequencies that corespond to notes, eg 41.20 for E1 (lower electric bass note), 82.41 Hz for E 2 (lower guitar frequency) etc. I think it makes it much easier to find the right tones in an equalizer or else... it could end up in delay units).

So many things to explore... so little time :-)
plug-ins for scope
SpaceF website
SC website
User avatar
Bud Weiser
Posts: 2860
Joined: Tue Sep 14, 2010 5:29 am
Location: nowhere land

Re: Del-Ray 3

Post by Bud Weiser »

spacef wrote: Wed Jan 08, 2025 7:17 am I also like the Echoplex very much (heard only the UAD audio demo, as this plugin is not available as a VST).
It is ...
https://www.ikmultimedia.com/products/trtapeecho/

I had the occasion to buy the real deal for peanuts (EUR 100,-) over a decade ago,- and didn´t buy because it was the transitor- and not the tube- model.

And yes,- the GSi spaceecho emulation is good too !

IMO, the KORG Stage Echo SE- 300 and 500 are the most advanced and best sounding vintage tape delays.
The SE-500´s 5 heads and "sound on sound" option make it the better choice over any Roland RE-XXX Space Echo,- except RE-501/ 555.
The build quality was good too.

Here´s a good read ...
https://soundgas.com/blogs/resources/ko ... pace-echo/

and schematics ...
https://soundgas.com/blogs/resources/ko ... -schematic
Click on the pics for download.

:)

Bud
User avatar
astroman
Posts: 8446
Joined: Fri Feb 08, 2002 4:00 pm
Location: Germany

Re: Del-Ray 3

Post by astroman »

Bud Weiser wrote: Wed Jan 08, 2025 6:04 am
astroman wrote: Wed Jan 08, 2025 5:33 am Imho it‘s not that much about absolute speed of the Space Echo, but about it’s well chosen interval settings on the dial.
Which interval settings on which dial ?
For sure not my most brilliant attempt on literature :D

But as you say...
The Mode Selector dial just only combines echo playback heads and/or reverb/echo combinations.
All depends on the other three echo settings related pots working infinitely variable.
in it’s simplicity just hits the nail on the head. 8)
I‘ve also experienced it in various implementations of Roland itself... a guitar pedal and fx boards for their multitrackers and groove samplers.
User avatar
astroman
Posts: 8446
Joined: Fri Feb 08, 2002 4:00 pm
Location: Germany

Re: Del-Ray 3

Post by astroman »

I also remember those offers when vintage audio gear was still affordable... passing a lot of devices that now sell for a small fortune...

But I found a great solution recently: the Spin Audio FV-1 (though it may be considered almost vintage itself now)
Not really appropriate here in this context, but imho it‘s so brilliant that it deserves mentioning.
Because it‘s focussed on delay/reverb and it got something Scope is missing: variable clock.
I guess you may know it, Mehdi, as you‘re also into Eurorack.

My favorite is the TipTop Audio Z-DSP, 2 in/out (full stereo path), feedback, 3 parameters, 32khz sample clock, all CV controllable.
They sell preprogrammed cards (you may roll your own), which are excellent quality, quite expensive but worth each €.
(I started with a modded kind of DIY board to try it out, but quickly grabbed a Z-DSP with 5 cards. Heaven) 8)

https://tiptopaudio.com/zdsp-ns/
in the bottom part there are example, check out the tape echo and Spirals, which is a pitched multitap delay
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

I finished a track for the next EP where delays are made 99% with SpaceF Del Ray and Dubby (as well as my spring reverbs setup, but i did not use delay+spring verbs). there is a dub part around the half of the track, and you will also hear the Sound on Sound (Outback of Del-Ray, at 1mn13, 2 mn and until the end). the ones at the end were equalized with a peak at 1400 Hz, in the Daw. The delays on melodica are sidechained controlled, so the delay is hidden when the melodica plays and appears when it stops.
The pitched delay at 1mn41 is a sample, but all the rest is "hand made" in scope.
BAss is strange but it is experimental, made with Neodyne (sometimes doubled with a square from behringer 110 module from my modular).

Sorry for the begining, but it is soundcloud that "eats" the few first miliseconds, so it begins a bit harshly/weird/ugly...

You can listen to the current mix here https://soundcloud.com/user-442800355/d ... d-melodica

PS: not supposed to sound "vintage" or like this or that ;-)
plug-ins for scope
SpaceF website
SC website
nebelfuerst
Posts: 554
Joined: Tue Jun 23, 2009 10:55 am

Re: Del-Ray 3

Post by nebelfuerst »

Cool song in perfect quality. Listened to it 5 times :)
\\\ *** l 0 v e | X I T E *** ///
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

Thanks a lot for the nice words. I think I mxed this one during 3 monthes :-)

I have lots of artefacts on soundclound (small micro dropouts etc, eventhough I uploaded a 320 mp3) ....
plug-ins for scope
SpaceF website
SC website
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

8 FEB 2025 : FULL REPACK or UPDATE
================================

Sometimes, I forget the basics...
Del-Ray 3 and Dubby 4 updated with a MIDI output.
MIDI outputs allows to assign a CC number to a control, and record it to daw by manually moving the control.


- available as a full new install or update only
(update includes only the latest devices, so you do not risk overwiriting your presets).

only Dubby4 and Del-Ray3 have this new MIDI output....

As there is *no new parameter or drop-down menu*, overwriting the previous version should update the project (no need to reload the device in your projects).


>>> https://spacef-devices.com/dubby-del-ray-downloads/
plug-ins for scope
SpaceF website
SC website
User avatar
sunmachine
Posts: 558
Joined: Mon Mar 01, 2010 12:37 am

Re: Del-Ray 3

Post by sunmachine »

Thanks for the update!

There are some other basics missing:
- The MIDI channels of Del-Ray and Dubby aren't linked to the Live Bar.
- When you load the devices and right-click on the modules, the Surface menu shows "Open SurfaceInterface" several times (once for each Preset List). Selecting these gives an exception, but after opening and closing a Preset List from the device surface, the corresponding menu item becomes "Open PresetBrowser" and then works as expected. They all have the same name, though.

The issue with the Surface menu is the same for the BB3 devices like NeoDyne and Aquarius for example.
The linking of the MIDI channel to the Live Bar does work for these, but when you select "omni" in the Live Bar, the channels on the device is displayed as "16". It seems to be just a display issue, though.

All minor things.
User avatar
spacef
Posts: 3325
Joined: Sun Jun 17, 2001 4:00 pm
Contact:

Re: Del-Ray 3

Post by spacef »

Thanks for the heads up.
Yep I know about most of these issues, and I confess that I regularily forget making the test to try to solve them.

- Presets: as far as I know, the only way to solve this would be to have all preset lists already opened when loading the device, which might be annoying for some people (you would need to close them each time you load a new device, and it results in a few more systematic clicks than opening them when you need - so my choice so far was to do the way i do it (preset list are "referenced" only after they are opened with a button on the panel) It is not annoying when a device has only 1 preset list, but can be become annoying on devices with many preset lists.

- Midi: when implementing MIDI the "regular" way, one may loose the ability to reset hunged notes than one can achieve by moving the midi selector up-down once. I was never able to achieve this with the regular MIDI (ie, when MIDI is selectable only through the project sidebar, and not with a chennel selector fader like I use) . However, it is true that it is much less useful in an effect :-) I must also check whether it is possible to do this with an effect (depending on the nature of the device "base attribute", ie synth or effect, it may react differently (in SDK, you can choose to build a device in a "synth" or in an "effect" and you cannot change it afterward). For example, building an effect inside a "synth" would allow to link the midi to the livebar, but it would not allow to load the effect in an insert slot.
So I am not sure it can ever be linked to the livebar. Must try and ask to SC.


- MIDI channel: I noticed this recently. It can either be my mistake or something new (since v5 though) that I did not notice until recently. This should be corrected indeed.


For the moment, I am still adapting to Scope SDK v7, where some stuff do not work exactly as before (more or less, it is the same, but there are a few details/behaviors which are different).

I promiss that I will do my best to solve these issues, or at least to propose alternative downloads (for the preset thing at least).
plug-ins for scope
SpaceF website
SC website
Post Reply