Kontakt 4.1 Extras w/ Mashine Controller

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Bifop
Posts: 361
Joined: Thu Jan 27, 2005 4:00 pm
Location: France

Re: Kontakt 4.1 Extras w/ Mashine Controller

Post by Bifop »

Looks great ! Kontakt with it's scripting capbilities is becoming the sampling king (especially since the demise of Gigastudio).

Thanks for sharing this Jimmy.
dawman
Posts: 14368
Joined: Sun Jul 24, 2005 4:00 pm
Location: PROJECT WINDOW

Re: Kontakt 4.1 Extras w/ Mashine Controller

Post by dawman »

Hey Bro' you should check out this too.
I can do so much live with this.
I still use the MIDI Solutions F8 and foot pedals for Keyswitching the note on/off for Horn Sections. I can still use 2 hands live for playing, and then have swells, shakes, falls and DoIt's with the touch of a footswitch...
http://www.orangetreesamples.com/mind-control

The guys a player too.
Thats why he has such cool stuff.
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spacef
Posts: 3343
Joined: Sun Jun 17, 2001 4:00 pm
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Re: Kontakt 4.1 Extras w/ Mashine Controller

Post by spacef »

you can load Kontakt inside maschine now :-)
and maschine has a similar implementation as Automap (automatic or manual mapping of parameters to the maschine hardware, use macros etc).
not yet multitimbral, but you can load 16 instances per group. No program changes for the moment neither (i read this sowhere, as i don't use them personnally).
Just don't leave an empty Kontakt instance inside maschine, because it is still buggy (Kontakt will scan for samples for ever, if there is no instruments loaded inside Kontakt, in the current beta at least).

EDIT: oops, just found out Maschine can process all kind of program changes to vstis without problems...
plug-ins for scope
SpaceF website
SC website
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