I have a dilemma.
I need the Constant Val Slider + the ModWheel LFO to be attached to the same CC.
Actually the ModWheel on my KS88.
Ankyu....
Dual CC Assignments
Re: Dual CC Assignments
Why not use a regular LFO, and send it through a VCA controlled by the same fader?
more has been done with less
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Re: Dual CC Assignments
It's the unison detune button and the gain amount of a SIne Lfo I want to mash together.
Could you explain how that could be done.............?
Amkyu.
Could you explain how that could be done.............?
Amkyu.
Re: Dual CC Assignments
Well, the MW LFO's modwheel just dictates the amount/level of LFO sent to the output, right? And you're assigning your keyboard's modwheel to a ConstVal already. So why not use any LFO (or keep MW LFO with MW on max), then send it to a VCA. Then let the ConstVal dictate the output level of the VCA - and you're controlling both through a single CC#!
It doesn't even matter which VCA input you send the MW LFO to - VCA will work as well as a ringmodulator: input1*input2=input2*input1=output.
If you need to control things that aren't so easy to modulate at first sight, for example the LFO's speed, here's how to "multiply" a single CC# into multiple: place an extra modular as MIDI insert. In that patch, send ConstVal (@CC#1, modwheel) to 2 of FleXoR's Val Monitors. Now assign 2 different CC# to these Val Monitors. And set up the 2 things you want to control in the next patch to be controlled by these respective CC#. Now you've effectively split the single incoming (CC#1) into 2 new CC#'s... In the insert patch, you can even add an MVC and let for example velocity control the level of one of them by inserting a VCA between the MVC and one of the Val Monitors, etc...
It doesn't even matter which VCA input you send the MW LFO to - VCA will work as well as a ringmodulator: input1*input2=input2*input1=output.
If you need to control things that aren't so easy to modulate at first sight, for example the LFO's speed, here's how to "multiply" a single CC# into multiple: place an extra modular as MIDI insert. In that patch, send ConstVal (@CC#1, modwheel) to 2 of FleXoR's Val Monitors. Now assign 2 different CC# to these Val Monitors. And set up the 2 things you want to control in the next patch to be controlled by these respective CC#. Now you've effectively split the single incoming (CC#1) into 2 new CC#'s... In the insert patch, you can even add an MVC and let for example velocity control the level of one of them by inserting a VCA between the MVC and one of the Val Monitors, etc...
more has been done with less
https://soundcloud.com/at0m-studio
https://soundcloud.com/at0m-studio
Re: Dual CC Assignments
Excellent Idea..........
I like the pre patching idea.
I never use the MW LFO ( Traingle ) as I prefer a Sine wane. More like a violin.
I remember your LFO2MIDI patch, I should have thought of that.
THanks Atom....
I like the pre patching idea.
I never use the MW LFO ( Traingle ) as I prefer a Sine wane. More like a violin.
I remember your LFO2MIDI patch, I should have thought of that.
THanks Atom....
Re: Dual CC Assignments
Yepp.............Success..
Just a suttle effect, and once I get the exact levels I will assign the expression pedal for hands free operation live.
I have Detune going form 0-50% ( perfect )
And the LFO Gain from 0-100%...........
The SIne Wave needs slight adjustments still. Maybe a BiPolar 2 UniPolar module, not sure.
But here's what I have so far with your advice.......
And Ankyu.....
Just a suttle effect, and once I get the exact levels I will assign the expression pedal for hands free operation live.
I have Detune going form 0-50% ( perfect )
And the LFO Gain from 0-100%...........
The SIne Wave needs slight adjustments still. Maybe a BiPolar 2 UniPolar module, not sure.
But here's what I have so far with your advice.......
And Ankyu.....
Re: Dual CC Assignments
Thanks again for the knowledge shared.
I hope you jump into some of the Modular classes w/ Assaf and teach some of your tricks.
This is basically what CC2x2 devices from SpaceF does.
So I now can do this in 2 different ways.
I have programmed the patch to respond exactly the way I want.
5 x MIDI CC's total.
1 for taking the LFO depth from 0-64 (half )
1 for taking the Detune amount of the MVC C from 0-64 again.
1 for raising the depth of the Phaser from 0-127 ( full )
1 for taking the Chorus rate from 40-1.11Hz
These all require the ModWheel to go only half way up its position.
the 5th and final CC kicks on the Leslie Rotary speed from slow to fast, but only if the ModWheel is kicked up to its maximum position.
Talk about a custom ModWheel....................
I hope you jump into some of the Modular classes w/ Assaf and teach some of your tricks.
This is basically what CC2x2 devices from SpaceF does.
So I now can do this in 2 different ways.
I have programmed the patch to respond exactly the way I want.
5 x MIDI CC's total.
1 for taking the LFO depth from 0-64 (half )
1 for taking the Detune amount of the MVC C from 0-64 again.
1 for raising the depth of the Phaser from 0-127 ( full )
1 for taking the Chorus rate from 40-1.11Hz
These all require the ModWheel to go only half way up its position.
the 5th and final CC kicks on the Leslie Rotary speed from slow to fast, but only if the ModWheel is kicked up to its maximum position.
Talk about a custom ModWheel....................