making sampleprograms

An area for people to discuss Scope related problems, issues, etc.

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monopoli
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Joined: Sun Apr 15, 2001 4:00 pm

Post by monopoli »

I'm probably overlooking something very simple but I've been trying for months now and I stil can't make decent programs out of seperate instrumenttones. An example. I found tenorsaxsamples; one octave, every note from C4 to B4. I use the WAV2AKAI-program to assign each note to it's corresponding key and make a program. Then I load it in my Pulsar sample player, switch on my Roland PC180A and find the notes an octave to high and not in the normal scale. Aaaaargh I feel like what I'm trying to do (using the sampleplayer as a cheap mellotron) shouldn't be so hard. Please explain it to me (I have no experience with hardwaresamplers)
Spirit
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Post by Spirit »

What you're doing sounds right to me. But if it's giving you grief why not just load each sample into a ModV2 sample oscilattor and play it that way? Alternatively you could use one of Volker's wav drum devices to do the same thing. I know it'd be much heavier on the DSP, but if you're just recording a few riffs then perhaps you could resample the entire riff and then dump it into Cubase or whatever you're using as a complete wav.

Just a suggestion.
monopoli
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Post by monopoli »

well, that's the point, I can think of several ways to make loops and stuff, but I want to be able to just load them and play them from my keyboard like a normal instrument (like those on that BestService CD). Maybe it has something to do with my midikeyboard but it's a very common one and I can't imagine I'm the only one who has tried this out.
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garyb
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Post by garyb »

altho it's not a real solution,couldn't you just shift a octave down in the global controls or in your sequencer?
monopoli
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Post by monopoli »

No, the sound is just wrong and it's not in a normal scale (I tried with goodquality stringsamples from a CD I bought, and my programs end up like instant Bela Bartok, which can be nice but it's not what I wanted)
Spirit
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Post by Spirit »

But if you loaded say 12 wavs into a ModV2 instrument with sample oscillators it could be played just like a normal instrument.

Maybe I just don't understand what you're trying to do....
monopoli
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Post by monopoli »

maybe it would but I don't have a modV2. I'm one of those Pulsar1-suckers. I should buy it I guess but there's a lot of other things I should spend money on first. It's nothing that complicated or odd I'm trying. There should be others who know how to make it work. But thanks for the suggestions anyway :smile:
Mo
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Post by Mo »

which sample-rates did the waves contain?

i had trouble some time with 48k-samples, even if my project was set to that sf. they sounded strange out of scale...
subhuman
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Post by subhuman »

Mo - great point. I've been watching this thread and wanting to suggest a solution but nothing came to mind (it's always worked for me, but I've had the STS4000 for over a year, so maybe my memory is fuzzy).

Try sticking to 44.1Khz WAVs in your programs and setting the samplerate to the same. I bet it will work...
monopoli
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Post by monopoli »

I'll investigate it further but I had the same problem with a soundsCD I bought which is 16-bit 44.1Khz and several sounds from the internet which is edited myself in a wave-editor and saved as 16-bit 44.1Khz. On the other hand I did manage to make a normal program from a set of melletronsamples I found and I haven't found yet was I did differently there. Other suggestions anyone?
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