Digital and Analogue outs conversion

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Shroomz~>
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Re: Digital and Analogue outs conversion

Post by Shroomz~> »

garyb wrote:yes, the Scope environment is 32bit, i know.
So are the mixers Gary. There might be something different employed in the likes of the EQs or other elements, but that doesn't change the fact that the mixers are basically processing audio @ 32-bit INT.
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garyb
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Re: Digital and Analogue outs conversion

Post by garyb »

so you said.
i know little to nothing of the nuts and bolt internals of the mixers, Mark, only what i've been told. if you like, you can tell me again. i'll use a smiley face instead of a roll eyes so that we stay friends. :)
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astroman
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Re: Digital and Analogue outs conversion

Post by astroman »

well, noone said that the mixer is a single stage device... ;)
other than that I'd ask: can you hear it ?
no ? chopp it off :o :D

cheers, Tom
Music Manic
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Re: Digital and Analogue outs conversion

Post by Music Manic »

astroman wrote:well, noone said that the mixer is a single stage device... ;)
other than that I'd ask: can you hear it ?
no ? chopp it off :o :D

cheers, Tom
It doesn't matter if you can hear it or not but when you deal with processing it makes a big difference.
For instance if your audio signal is converted from 32 bitfloat from your DAW and becomes
distorted, then further processing will distort the signal. Further to that, distorted low level signals will become very evident when they are Normalised or have gain added to them.
If you finalised file has become distorted then it is not good.

So my point is,is that I want to know what is happening to the audio signal from A to B that's why I said that VDat has a special sound and it may be due to the audio stream and processing.

Thanks
Immanuel
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Re: Digital and Analogue outs conversion

Post by Immanuel »

Up untill the old Creamware Audio site was closed, there was information on that page, that the Scope environment runs in 32 bit integer, and that some processes where done in 40 bit floating point. It indeed was the official information for the whole world to see :)

If anything ran in higher resolution ... it was not mentioned in that article.
Information for new readers: A forum member named Braincell is known for spreading lies and malicious information without even knowing the basics of, what he is talking about. If noone responds to him, it is because he is ignored.
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astroman
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Re: Digital and Analogue outs conversion

Post by astroman »

Immanuel wrote:... the Scope environment runs in 32 bit integer, and that some processes where done in 40 bit floating point. ...
within the 32bit int environment some larger bit resolution is 'thinkable'.
The (software) IO path into and out of the modules is 32 bit int, but noone would stop you to apply a processing that uses higher precision intermediate results inside the module bounds.
Probably complicated, doesn't make much sense, if any at all... in most cases - yet should be possible...

On the other hand all this numeric stuff is really exaggerated imho ...
But then I'm in the fortunate position that I don't have to do this for a livin and can afford to obey to my personal taste alone ...

Outstanding tracks never score due to their audio quality alone...
so I'm still wavin the bit hatchet *chopp off*

kidding, Tom :D
voidar
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Re: Digital and Analogue outs conversion

Post by voidar »

It does 64-bit FP as well. But yeah, the main pipe-line is 32-bit int.
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