bingo.garyb wrote:at least scope will reshuffle the project and load the dsps in a way that will fit, even if it's eventually. Pro Tools HD will just refuse to load, period, until you make a new project or buy more dsps......
Bug reports for Scope 4.5 hopefully to be fixed for Scope 5!
no, my Diplomarbeit is about coding a software for heuritsic price calculation in Yield and Revenue Management.Herr Voigt wrote:Hifiboom, at the background of your screenshot I can see a word-document called "Diplomarbeit"!
Do you write your Diplomarbeit about Scope?![]()
Sorry for OT.


thats why I have less time doing sdk projects the next 1,5 months. currently everything is on hold.

but how does A.S. said in T. : I`ll be back !

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What!? Pro Tools has bugs? But everyone keeps telling me that Pro Tools is perfect....garyb wrote:the reallocation bug isn't a bug.
depending on what devices get loaded, there may not be multiple dsps right next to each other, which is what a big device like minimax requires(latency issues between dsps). at least scope will reshuffle the project and load the dsps in a way that will fit, even if it's eventually. Pro Tools HD will just refuse to load, period, until you make a new project or buy more dsps......

I think the version of MiniMax that was updated for "MidiMax" fixed the DSP errors, didn't it? I don't remember the link to it....
I also occasionally get the Mod3 connection bug, and the loading bug...so you all were right about that.
Here's another bug I sometimes run into: when shifting around DSP resources, sometimes the velocity of a synth suddenly doesn't work properly -- the velocity value for a note gets tacked onto the next note, like a velocity delay. Worst with MiniMax especially. It gets fixed if I disconnect the MIDI connection in Scope and reconnect it. Has anybody else had that?
Shayne
Melodious Synth Radio
http://www.melodious-synth.com
Melodious synth music by Binary Sea
http://www.binary-sea.com
http://www.melodious-synth.com
Melodious synth music by Binary Sea
http://www.binary-sea.com

it's not a bug on PTHD either, although you can believe even PT has bugs(all complex software has bugs, hence all the hotfixes). PTHD just doesn't allow partially loaded dsps to be used for other purposes. Scope tries to squeeze all the use possible out of the dsps the system has.
the problem, when you get that message, is that there isn't enough contiguous dsp space for the plugin(minimax takes a couple of dsps), so the system asks if you want to reshuffle to make room(giving you a chance to protect your work before trying). it's a GOOD message, in a sense...
- Mr Arkadin
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i get a similar problem with Profit-5, but oddly not with Minimax. If i have a project already open (even a small one) and load Profit-5 i get a DSP overload error. If i start up a project with Profit-5 loaded it's fine. i now have a default project that loads with it already in place and remove it if i don't need it. To be fair i haven't tried this with my new motherboard as i have got so used to my workaround. i'll have to give it a go and see if it still does it.
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The same you have aplied to the sampler can be aplied also to synths and effects. There are lots and lots of native synths, effects, Vst instruments etc etc.mr. prawn wrote:why do people even use the sts samplers? thats a serious question (no snark-o) - i mean why use them instead of a soft-sampler or even some kind of rack sampler, better sound? i like the fact that they can actually sample, unlike kontakt et al. but the interface seems archaic & obviously they're quite buggy. seems like it would be a waste of resources for SC to pursue the sts line when most people (i think) are happy enough w/ native samplers which are better spec'd & easier to use anyway. i think sc should ditch them & focus on synths, effects, sdk etc. which is what will draw people to the platform more so than a rather decrepit-looking sampler.
One of the advantages of Scope is the latency. For a guy that usually quantizes what he plays, a Native sampler can work. For a guy that wants to play like with a hardware unit, Scope provides a free latency and no midi jitter.
What came first, the egg or the ckicken? Since STS are archaic and buggy, users keep on Native. The same would apply if the Scope synths were archaic and buggy nobody would use them.
If they make a modern new sampler, intuitive and capable of loading diferent formats the DSP hardware offers a latency and midi jitter free that Native will never offer.
Did you know that if you take your sequencer, switch the methronome as midi, send to the physical midi out, reconect to the midi input, and record it into a midi track, you´ll never see match the methronome clics with the Rule Bars?
The Midi events have a timestamp, what tells on what position must be the event. It´s calculated by the midi driver in reference with an internal clock of the mainboard. Since the CPU must have in queing diferent processes, the timestamp is not precise, and there is a random error of the midi event position called midi jitter. (correct me if I´m wrong).
In this field, I´ll put an idea in the withlist forum. Maybe the timestamp could in Scope be made in the DSP, comparing the midi input with a clock send from the sequencer, maybe through ASIO or so, for examle at a clock of 44.100 where some bits where telling the exact position of the sequencer, (instead of audio info), and in the DSP could be calculaded the exact position having in account the offset caused by the ASIO buffer.
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Same here, along with random hangs - an IRQ conflict I could never get rid of with MB. Disabled all except 1 of the USB controllers in Windows (still use 1 for kbd,mouse) and all hanging problems went away...Fluxpod wrote:Same here.Everytime i put my 4gb usb stick in it crashes.Not that big deal but hey.Music Manic wrote:SFP crashes when I attach a USB device.
- siriusbliss
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I know we are only supposed to post major bugs but I'd like to post something that has come across that is annoying and would be nice if would be changed,
When doing a project I often make several copies of the same project for back up reasons and also have different names as my project evolves like
Project name.pro, Project name 2.pro ,Project name alternate.pro etc..
But every time I save as whatever I have to also type the new name in the project window before saving ,otherwise my project file would be one name and the project window will display the previous name.
So basically it would be nice if whenever You save as whatever that the name of the project would automatically be assigned in the project window.
That all.
Not a big deal but it would be a easier for your work flow.
When doing a project I often make several copies of the same project for back up reasons and also have different names as my project evolves like
Project name.pro, Project name 2.pro ,Project name alternate.pro etc..
But every time I save as whatever I have to also type the new name in the project window before saving ,otherwise my project file would be one name and the project window will display the previous name.
So basically it would be nice if whenever You save as whatever that the name of the project would automatically be assigned in the project window.
That all.
Not a big deal but it would be a easier for your work flow.
If I stick both hands in the air, would that qualify as aJohannis wrote:So basically it would be nice if whenever You save as whatever that the name of the project would automatically be assigned in the project window.
That all.
Not a big deal but it would be a easier for your work flow.
+2?

andy
the lunatics are in the hall
the lunatics are in the hall
VDAT edit button bug.
First you must register your sound editor within VDAT. editor must be "registered" to vdat in vdat settings so after recording you can press "edit" and your sound editor will be launched with recorded files already..
However....
You can not press edit button until you press stop and quit recording (obviously). Then you can press "edit" and editor is launched but it is giving message that file you are trying to load is already in use by another process (vdat in this case) and it can not be accessed. To "unarm" vdat to not use recorded files so you can access them from sound editor you must press stop twice (to make stop button go in blinking mode) but when you do that you can not press edit button anymore anymore so all this "edit" things is pretty out of any use
First you must register your sound editor within VDAT. editor must be "registered" to vdat in vdat settings so after recording you can press "edit" and your sound editor will be launched with recorded files already..
However....
You can not press edit button until you press stop and quit recording (obviously). Then you can press "edit" and editor is launched but it is giving message that file you are trying to load is already in use by another process (vdat in this case) and it can not be accessed. To "unarm" vdat to not use recorded files so you can access them from sound editor you must press stop twice (to make stop button go in blinking mode) but when you do that you can not press edit button anymore anymore so all this "edit" things is pretty out of any use

As long as Scope " performs " w/o any incidents, you won't feel any air from my wings flappin'.
Sure there are a few minor imperfections, but I can deal with whatever I know is problematic, which is not even worth mentioning, since it's performance live has a 100% non failure rate, on multiple DAW's, in multiple venues.
It would be just my luck that it becomes " perfect ", and then unstable for live work.
Good Work Finding The Imperfections Though Guys.
Sure there are a few minor imperfections, but I can deal with whatever I know is problematic, which is not even worth mentioning, since it's performance live has a 100% non failure rate, on multiple DAW's, in multiple venues.
It would be just my luck that it becomes " perfect ", and then unstable for live work.

Good Work Finding The Imperfections Though Guys.

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That was fixed in Scope 4.0. But -- I'm not sure -- it might have been re-introduced in v4.5. What version of Scope are you running?YiannisK wrote:I know we are only supposed to post major bugs but I'd like to post something that has come across that is annoying and would be nice if would be changed,
When doing a project I often make several copies of the same project for back up reasons and also have different names as my project evolves like
Project name.pro, Project name 2.pro ,Project name alternate.pro etc..
But every time I save as whatever I have to also type the new name in the project window before saving ,otherwise my project file would be one name and the project window will display the previous name.
So basically it would be nice if whenever You save as whatever that the name of the project would automatically be assigned in the project window.
That all.
Not a big deal but it would be a easier for your work flow.
- Mr Arkadin
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