Modular sound

Anything about the Scope modular synths

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giucant
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Post by giucant »

Hallo everyone!
i've try out modular v2 that is the 'plus' in deciding to upgrade to propack, because volksampler and sts player are enough for my sampling need. But i've noticed modular v1 sounds more fat and clear on my system than v2.
Is this a demo's limitation (something about internal resolution i think)? I haven't read nothing about this on creamware site.
Thanx
castol
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Post by castol »

hallo,

i've tried the mod v1 a few times and i even went so far as to try and recreate the excellent patch, "personality of a blue fish" by s. hummel.

my conclusion was that there IS enough of a sonic difference between the two, to make it difficult to port a patch and presets to the mod2, and get the same results. when comparing them side to side. not to mention the different layout of controls, functions, and the leaning towards more multi-functionality in the mod v1 modules.

as for one being "fuller" than the other. using the base oscillators in both versions i found the v1 oscillators a little more filled out than v2.

i would guess this is a "slight" consequence of the optimization (in terms of dsp useage) of the modules and their redesiging in v2.

you aren't hearing any covert demo limitation as far as i know.

any instrument is going to sound different, somewhat. everyone has a different opinion on what they like, some sounds/synths plain do it for them, others no. but there are things one can do to thicken up a sound/synth, or make it clearer.

i find its pretty easy to get the sound right with the mod2, because of its modularity, but then again i'm not really all that objective about these things. most of the time i'll make a sound and work it into some sort of context which does work or not (for myself), with or without a lot of fuss.

now here comes the personal account.....

at this point in time the mod2 is really the only device i use with my luna. in the begining i eagerly downloaded all the freeware stuff, and used it, because it was easier than the mod2 and lighter on the dsp....but since getting to grips with programing the mod2, realizing and building my own patches i've come to the conclusion that the mod2 can cover a lot of ground if one lets it.

its really great to have this idea of how you want something to work and function, then realize it in the modular.

//c

<font size=-1>[ This Message was edited by: castol on 2002-02-23 16:03 ]</font>
maket
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Post by maket »

"personality of a blue fish" by s. hummel-my favorite patch.If you can make it for M2?
castol
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Post by castol »

i have the patch made. i'm just in the process of making some presets.

there won't be many presets. if any at all, which sound like the original patch.

initially this is what i had hoped, but it just isn't panning out. the concepts used in the patches can still be borrowed from still.

i'll post the patch, with few presets if you like, but i hadn't planned on it until i made up a nice batch of presets.

//c
castol
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Post by castol »

castol said:
there won't be many presets. if any at all, which sound like the original patch.
i take that back :smile:

i'm nailing patches pretty much, in most cases there are differences in tone which could probobly be fixed with some strategic eq in the signal chain, but, i really dislike the parametric eq's in the mod2. its also such a pain to add something to a patch after you have more than a handfull of presets.

the secret to this patch is the strange way the doubled up oscillator signals react to each duplicate signal and with the other oscillators 2 doubled up signals, in the 4 channel mixer. that and the 5 (6 in the mod2 version as there isn't an 8 pole filter) filters. you can get some really strange sounds with carefull tweaking of these.

another thing i payed attention to was the real-time control via velocity and aftertouch. my keyboard is broken, so i don't really have any nice way to play with velocity and aftertouch and thus haven't been programing much of anything lately to take advantage of these two controllers. this patch has reopened my eyes :smile:

anyhow, i'm using a qwerty keyboard to midi program, to play midi stuffs. the program is really quite configurable, but i had only been using it to play notes, nothing else. well, now i'm using it to test velocity and figured out how to set it up to send aftertouch values, so i can easily test reactions in this patch. much better this way...i guess i was just uninspired by tweaking these two things with a mouse. whereas before i could play them dynamically on a keyboard and program for them accordingly (although even then i didn't really all that much). these two controllers are allways easily availible, rather than the clumsy midi ctrl assigner.

i would fix the keyboard but i'm...hmm, having some problems, and so i just make do.

i think it will be a good contribution.

at this point i have 7 ported presets and 5 originals done. there are 21 more orignal presets, plus i'll probobly make a few other originals.

i think think it would be neat to have someone else port some of the presets. i did add a few extra things to the patch, but it wouldn't be hard to explain what they do. or if you want a walk through of the patch in general i could do that as well.

sorry to deviate from your original post giucant.

//c
maket
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Post by maket »

Hello!If you'll post patch i can try make some presets too
Best all
castol
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Post by castol »

can do. i was gonna work on some more presets later today.

it'll be in the mod patches section, shortly.
maket
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Post by maket »

Hope that will open with 2.4
castol
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Post by castol »

yes, it should as far as i'm aware. haven't upgraded to version 3 software yet....probobly won't for some time yet.

but it does sucks not being able to load version 3 patches...not that there are a ton of them around...
no one here even knew there was a compatibility problem.

//c

<font size=-1>[ This Message was edited by: castol on 2002-02-26 00:39 ]</font>
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Ben Walker
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Post by Ben Walker »

Thanks for posting the poabf patch.
I recreated another Hummel patch from v1 to v2 (monophonic astronaut) but gave up trying to copy presets from one to the other - just couldn't get them similar enough. It's up here on PlanetZ somewhere.

Anyway, thanks for the patch and the detailed description you posted with it. Look forward to trying this one out.

Cheers,
Ben

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<font size=-1>[ This Message was edited by: Ben Walker on 2002-02-26 06:06 ]</font>
maket
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Post by maket »

Sanx for this patch too!
castol
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Post by castol »

thanks....

ben, i downloaded and enjoyed your version of monophonic astronaut .it didn't occur to me to ask you how porting of the presets went. i had noticed it was a port of a mod1 patch, just didn't register with me.

but yah, it is feasabile up to a point.

i tried using ms office powerpoint per your suggestion to make a diagram on my last patch.

much more straightforward than i thought it would be. but....my last patch was so big that recreating the routing and making it reasonably simple to trace signnals from sources to destinations didn't go hand in hand very well.

i tend to type things out in gross detail, but attempted to restrain myself. it is just too much work typing out and editing complete descriptions.

i tried to keep it just to the extras added into the patch.

hopefully it is usefull none the less.

i told you i would send a revised explanation of dis+taste...i also wanted to make a small demo. haven't gotten around to it, but i will sometime here.

i look forward to hearing any presets you create maket. no rush, though. for that matter anyone. there are very few additional presets for mod patches.
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paulrmartin
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Post by paulrmartin »

On 2002-02-23 16:37, maket wrote:
"personality of a blue fish" by s. hummel-my favorite patch.If you can make it for M2?
I don't understand the problem. I have Mod V2 and it plays fine here. :smile:
Are we listening?..
maket
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Post by maket »

i mean recreation from v1 to v2
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