Tube-Tape emulator device !
Tube-Tape emulator device !
Hi,
This is my first SDK device and I feel very proud of !!
First of all the sound is something I was looking for on any device while it tries to emulate the sound characteristics of tape compression and tube enhancement.
The graphics is really awful looking and i am sure someone more qualified in graphics designing could make this look really nice as it sounds (What I believe...)
Many thanks to mShroomz who has helped me in understand some basics with sdk, this is great guy !
Please feel free to try this , it has two versions one that loads on dsp 3 of card 0 and one on dsp 4 on card 0 again.
This loads on one dsp so it has no phase problems.
This was needed cause there are many filters compressors limiters and other devices used so they must load on same dsp to preserve the phase relationship of all these.
If someone wants to make good graphics please let me know and I will send the sdk project.
Please let me know as what you think about its sound !
HERE IS MY STEREO VERSION OF THE PLUGIN WITH MORE CONTROLS !!
THIS IS VERY VERY USEFUL SO I WOULD LIKE YOUR COMMENTS HERE !
THIS LOADS ON SAME DSP BUT NOT DSP OR CARD ORIENTED SO IT CAN LOAD ON ANY SCOPE CARD AS MANY TIMES AS IT CAN...
ENJOY
Regards,
Dimitrios
This is my first SDK device and I feel very proud of !!
First of all the sound is something I was looking for on any device while it tries to emulate the sound characteristics of tape compression and tube enhancement.
The graphics is really awful looking and i am sure someone more qualified in graphics designing could make this look really nice as it sounds (What I believe...)
Many thanks to mShroomz who has helped me in understand some basics with sdk, this is great guy !
Please feel free to try this , it has two versions one that loads on dsp 3 of card 0 and one on dsp 4 on card 0 again.
This loads on one dsp so it has no phase problems.
This was needed cause there are many filters compressors limiters and other devices used so they must load on same dsp to preserve the phase relationship of all these.
If someone wants to make good graphics please let me know and I will send the sdk project.
Please let me know as what you think about its sound !
HERE IS MY STEREO VERSION OF THE PLUGIN WITH MORE CONTROLS !!
THIS IS VERY VERY USEFUL SO I WOULD LIKE YOUR COMMENTS HERE !
THIS LOADS ON SAME DSP BUT NOT DSP OR CARD ORIENTED SO IT CAN LOAD ON ANY SCOPE CARD AS MANY TIMES AS IT CAN...
ENJOY
Regards,
Dimitrios
- Attachments
-
- STEREO_TUBETAPER.rar
- (863.91 KiB) Downloaded 963 times
-
- TUBETAPER_0_3.zip
- This is a tube-tape emulator free device
- (1.18 MiB) Downloaded 1497 times
Last edited by musurgio on Mon Apr 16, 2007 4:26 am, edited 4 times in total.
- cannonball
- Posts: 344
- Joined: Wed Sep 26, 2001 4:00 pm
- Location: italia
tubetaper
I would like you to try it first and tell me how it sounds...
Regards,
Dimitrios

Regards,
Dimitrios
tubetaper
Hi,
I am glad you like it...
Thats why I posted two versions for stereo use until I make a stereo device...
Load the one that says 03 and then the one that says 04.
They will load on different dsps on same card.
Regards,
Dimitrios
I am glad you like it...
Thats why I posted two versions for stereo use until I make a stereo device...
Load the one that says 03 and then the one that says 04.
They will load on different dsps on same card.
Regards,
Dimitrios
- cannonball
- Posts: 344
- Joined: Wed Sep 26, 2001 4:00 pm
- Location: italia
tubetape
Great,
Thats what I was about to make.
A device that could give a sort of "round" sound with compression effect to mimic somehow the tape/tube charcteristics...
Didn't know it works in xtc !!
Regards,
Dimitrios
Thats what I was about to make.
A device that could give a sort of "round" sound with compression effect to mimic somehow the tape/tube charcteristics...
Didn't know it works in xtc !!
Regards,
Dimitrios
Generally it is not a good idea to force a module to load on a specific dsp/board.
Disregarding the dsp optimisation thingie scope itself does, imagine several developers create such devices and the user wants to add two or more different of these devices and they're forced to work on the same dsp .. can't work.
I'd suggest to everyone here using this method to use it very carefully. Especially since there is a much more elegant solution available :
Enter "yes" into the "OnSameDSP" parameter of the module attributes and let scope take care about dsp allocation.
cheers
Wolfgang
Disregarding the dsp optimisation thingie scope itself does, imagine several developers create such devices and the user wants to add two or more different of these devices and they're forced to work on the same dsp .. can't work.
I'd suggest to everyone here using this method to use it very carefully. Especially since there is a much more elegant solution available :
Enter "yes" into the "OnSameDSP" parameter of the module attributes and let scope take care about dsp allocation.
cheers
Wolfgang
I didn't talk about spreading modules over several dsps, Shroomz. Please reread my comment carefully.Shroomz wrote:btw... you cannot achieve phase coherence if you put L & R channels on separate dsps!!
keep it both up !
.. but again, don't force devices to work on specific dsps & use my tip instead.
Wolfgang
Hi Wolf, for my part, I've been using the 'on same dsp' setting toggled to yes all along (since xmas). Some devices that sharc or I have made which use less than 1dsp have only that setting, whereas with devices which span accross several dsps, I've followed the instructions in the manual & used the 'on same dsp' setting in conjunction with the BoardID & DSPid settings. I wouldn't like to think that the 12 channel mixer we made would be spread relatively randomly accross 3 boards worth of dsps.
The manual does say that the 'exemplary' Scope device will combine 'DSPid' & 'on same dsp' settings, so maybe I've been a bit premature in using them.
The manual does say that the 'exemplary' Scope device will combine 'DSPid' & 'on same dsp' settings, so maybe I've been a bit premature in using them.
not necessarilly: about spreading, a lot first depends on how you build your devices. All my mixers, even old one with 32 channel loads compactly on dsps that are next to each other. There can be no spreading without any assignment of board/dsp. With OnSame dsp, it is the same, but just can obviously take more dsp than necessary.Shroomz wrote:I wouldn't like to think that the 12 channel mixer we made would be spread relatively randomly accross 3 boards worth of dsps.
Also, if msurgio "load on dsp 4" device do work on a luna, one can wonder what was that setting added for... if it does not load on a luna, well, same question.
In two words, good luck...

ps: i wonder which manual you are talking about...? sdk?
dsp allocation
Wolf and Spacef thanks for your insight on this dsp matters.
I don't claim to know anything and I am just experimenting.
I am very glad that you respond with your precious information about the dsp thing and yes you have right about luna (did not think !) and I will use the load on same dsp only.
One question here , if you stereo device cannot load only on one dsp and needs a second what do you do to preserve phase relationship ?
I know that each module inside a device can be indivindually also dsp allocated ,would you use that ?
Regards and thank you.
Dimitrios
I don't claim to know anything and I am just experimenting.
I am very glad that you respond with your precious information about the dsp thing and yes you have right about luna (did not think !) and I will use the load on same dsp only.
One question here , if you stereo device cannot load only on one dsp and needs a second what do you do to preserve phase relationship ?
I know that each module inside a device can be indivindually also dsp allocated ,would you use that ?
Regards and thank you.
Dimitrios