It is an instrumental sweet-song. Acoustic-piano, Guitar, Flute and String are giga-sample; the ana-string and other are pulsar-synths. Mixing is used pulsar/scope and Tascam technology.
Thanks for listening, all your inputs are greatly appreciated!
Edit: Re-Upload the MP3 song
Enjoy it!
Long
Easy listening song
Easy listening song
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Last edited by LHong on Tue Jul 03, 2007 8:34 pm, edited 1 time in total.
- kensuguro
- Posts: 4434
- Joined: Sun Jul 08, 2001 4:00 pm
- Location: BPM 60 to somewhere around 150
- Contact:
Love the flute phrases that come and go.. I do that phrase alot with my mellow synth leads. :>
Great piano sound! But when the pianos hit chords, you might want to have each of nots come in at a slightly different timing (not as much as to make it strum) to break down the attack a bit. It's very tedious work.. that's why I don't do it. hehe.
Also, the piano strum that comes in right after the guitar solo is a bit off.. I think. Maybe a mistouch?
<font size=-1>[ This Message was edited by: kensuguro on 2001-12-09 16:02 ]</font>
Great piano sound! But when the pianos hit chords, you might want to have each of nots come in at a slightly different timing (not as much as to make it strum) to break down the attack a bit. It's very tedious work.. that's why I don't do it. hehe.
Also, the piano strum that comes in right after the guitar solo is a bit off.. I think. Maybe a mistouch?
<font size=-1>[ This Message was edited by: kensuguro on 2001-12-09 16:02 ]</font>
- kensuguro
- Posts: 4434
- Joined: Sun Jul 08, 2001 4:00 pm
- Location: BPM 60 to somewhere around 150
- Contact:
I'm listening again while taking a short break.. I don't think pitch bending the flute is working.. otherwise the flute sound is really good. Great sample. Flute and other woodwind is really hard... I used to play clarinet myself. Anyway, if you have lots of time on your hands, you might want to slur some of the notes using the pitch bend or with a quick, quick portamento. Or are you doing that already. (I'm going deaf.. oh no!)
And guitars... overdrive it, and then LCR delay it for a more uplifting effect. The usual basic treatment.. but it works.
Strings, great harmonization (wished I could do the same!), but over all it seems to have too much release time. The lower ends are overlapping a bit and they're mucking up the chord progression at certain points. Instead try lowering release on the sample, and send the strings to a wet, wet reverb with a highpass. Then you get long releases without muddy lows, while still having the dry low keep the harmony alive. The dry/wet balance is the trick! You get LOTS of space that way too.
Ah, I hear a steel string guitar too. You might want to bring him out a bit more. Are you highpassing it? He needs a bit more mid lows. You can also try sending just the mid lows to a reverb and blend that with the dry high end. But that gives it a roomy feel so if you're going for a huge soundspace, then it might not work. Huh.. now that I think of it, I think I should put some steel guitars in my song too. (call me copy cat, hehe)
Oh well, just a few points I noticed. I'm trying to compose somthing very similar, but much simpler in structure.. like 3 of these today and I gotta mail them tomorrow! Yikes! Your song keeps me on track. :>
<font size=-1>[ This Message was edited by: kensuguro on 2001-12-09 19:27 ]</font>
And guitars... overdrive it, and then LCR delay it for a more uplifting effect. The usual basic treatment.. but it works.
Strings, great harmonization (wished I could do the same!), but over all it seems to have too much release time. The lower ends are overlapping a bit and they're mucking up the chord progression at certain points. Instead try lowering release on the sample, and send the strings to a wet, wet reverb with a highpass. Then you get long releases without muddy lows, while still having the dry low keep the harmony alive. The dry/wet balance is the trick! You get LOTS of space that way too.
Ah, I hear a steel string guitar too. You might want to bring him out a bit more. Are you highpassing it? He needs a bit more mid lows. You can also try sending just the mid lows to a reverb and blend that with the dry high end. But that gives it a roomy feel so if you're going for a huge soundspace, then it might not work. Huh.. now that I think of it, I think I should put some steel guitars in my song too. (call me copy cat, hehe)
Oh well, just a few points I noticed. I'm trying to compose somthing very similar, but much simpler in structure.. like 3 of these today and I gotta mail them tomorrow! Yikes! Your song keeps me on track. :>
<font size=-1>[ This Message was edited by: kensuguro on 2001-12-09 19:27 ]</font>
Thanks Ken on another review, I'm glad that you like it!
I agree with you about the guitar/harp, but it could be a trade-off since we also have low-strings and pianos in the background...It might be changed its personality?
The flute's pitch-control was functional correctly at many places of course! (time: 00:37~00:50, for example)
Ken wrote:
>>>Strings, great harmonization (wished I could do the same!), but over all it seems to have too much release time. The lower ends are overlapping a bit and they're mucking up the chord progression at certain points. Instead try lowering release on the sample, and send the strings to a wet, wet reverb with a highpass. Then you get long releases without muddy lows, while still having the dry low keep the harmony alive. The dry/wet balance is the trick! You get LOTS of space that way too<<<
The strings are the most of difficult parts, they are in orchestral-section layers, which also be required a lot of detail works in scoring and mixing as well like Velocity and Expression must be controlled at realtime-mixed dynamically. And of course with better sample sources would help a lot (not only reverb and/or Acoustic-room-simulator). Otherwise, we could simply get un-wanted metalic/harmonic sounding results (un-natural) due to the quality of DSP/FX-Effect-processing (where is the artifact limitation).
Ken wrote:
>>>Oh well, just a few points I noticed. I'm trying to compose somthing very similar, but much simpler in structure.. like 3 of these today and I gotta mail them tomorrow! Yikes! Your song keeps me on track<<<
Thanks for sharing this, it just makes me feel better! Could you share this song with us as well whenever it'll be done?
Have fun,
Long
<font size=-1>[ This Message was edited by: LHong on 2001-12-10 11:33 ]</font>
I agree with you about the guitar/harp, but it could be a trade-off since we also have low-strings and pianos in the background...It might be changed its personality?
The flute's pitch-control was functional correctly at many places of course! (time: 00:37~00:50, for example)
Ken wrote:
>>>Strings, great harmonization (wished I could do the same!), but over all it seems to have too much release time. The lower ends are overlapping a bit and they're mucking up the chord progression at certain points. Instead try lowering release on the sample, and send the strings to a wet, wet reverb with a highpass. Then you get long releases without muddy lows, while still having the dry low keep the harmony alive. The dry/wet balance is the trick! You get LOTS of space that way too<<<
The strings are the most of difficult parts, they are in orchestral-section layers, which also be required a lot of detail works in scoring and mixing as well like Velocity and Expression must be controlled at realtime-mixed dynamically. And of course with better sample sources would help a lot (not only reverb and/or Acoustic-room-simulator). Otherwise, we could simply get un-wanted metalic/harmonic sounding results (un-natural) due to the quality of DSP/FX-Effect-processing (where is the artifact limitation).
Ken wrote:
>>>Oh well, just a few points I noticed. I'm trying to compose somthing very similar, but much simpler in structure.. like 3 of these today and I gotta mail them tomorrow! Yikes! Your song keeps me on track<<<
Thanks for sharing this, it just makes me feel better! Could you share this song with us as well whenever it'll be done?
Have fun,
Long
<font size=-1>[ This Message was edited by: LHong on 2001-12-10 11:33 ]</font>