I was tidying up a little custom modular device I'd built for a current piece of music yesterday (i.e. re-shuffling the modules about to make the wiring a bit tidier).
What I found was every time I moved a module such that it wasn't being 'dropped' into a space, but on top of other modules, the UI completely hung. I could still play music, but the UI was locked solid. The Windows task manager no longer saw SFP.exe as a running application (but it was still running as a process).
Mod II never nehaved like this - under the above circumstances, the other modules would "shuffle around" to make space for the module being moved. This BUG occurs 100% reliably on my system.
Does this occur in Mod III for anybody else?
Royston
Mod III UI BUG?
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