suggestions for first SDK project?
Hello all,
I'm looking for ideas for my first SDK project. Something simple but useful that would be a good way to get my feet wet. Any suggestions?
What are you guys working on? Does anyone feel like sharing their projects with the rest of us newbies; something we can use as a tutorial?
Thanks,
Brent
I'm looking for ideas for my first SDK project. Something simple but useful that would be a good way to get my feet wet. Any suggestions?
What are you guys working on? Does anyone feel like sharing their projects with the rest of us newbies; something we can use as a tutorial?
Thanks,
Brent
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- cannonball
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that's the proper way of doing it 
start with something you're familiar with in real world - analyze it's function and control chain - find the elements in SDK that could represent these items - arrange and check if it's behaving as expected.
Modify the flaws (which are likely to show up) and possibly look for alternatives that may replace existing blocks by new arrangements of simpler elements.
Don't bother with the user interface too much (in the beginning) - it's always the most sophisticated part
pretty obvious blurb, but it's often neglected by wanting too much.
The more systematically you study the simple blocks, the faster revealation shows up and things almost flow by themselves.
It has been mentioned here that music and programming aren't that different.
another suggestion from the midi world which would be nice to have and doesn't exist yet:
an omni-note changer - whatever midi note arrives, it outputs the same predefined note.
In case you wonder: all SFP drum modules (for example) rely on a certain note set for the instrument (voice).
If you have existing multi-channel patterns, you'd have to modify each stored note to the appropriate value for the desired instrument.
With such a device whatever is stored on a channel automatically triggers the right drum.
cheers, Tom

start with something you're familiar with in real world - analyze it's function and control chain - find the elements in SDK that could represent these items - arrange and check if it's behaving as expected.
Modify the flaws (which are likely to show up) and possibly look for alternatives that may replace existing blocks by new arrangements of simpler elements.
Don't bother with the user interface too much (in the beginning) - it's always the most sophisticated part

pretty obvious blurb, but it's often neglected by wanting too much.
The more systematically you study the simple blocks, the faster revealation shows up and things almost flow by themselves.
It has been mentioned here that music and programming aren't that different.
another suggestion from the midi world which would be nice to have and doesn't exist yet:
an omni-note changer - whatever midi note arrives, it outputs the same predefined note.
In case you wonder: all SFP drum modules (for example) rely on a certain note set for the instrument (voice).
If you have existing multi-channel patterns, you'd have to modify each stored note to the appropriate value for the desired instrument.
With such a device whatever is stored on a channel automatically triggers the right drum.
cheers, Tom
Hello! Yesterday, I start to build a Mixer for live, with Mackie control, my second step will be make the same mixer but with transport control for Logic. I think in a filter for all commands except transport, markers and Jog. I see in the DSP window two modules called MackieFader Control an Button Control, but I haven´t any information of this.
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Can we hear it?On 2004-11-13 15:43, bgarlow wrote:
Thanks for the suggestions...keep them coming! I built a simple guitar distortion stomp-box this morning. Nothing I couldn't have built in Modular, but it was good practice. I only built the circuit, so maybe I'll work on a GUI for it tomorrow.
Cheers!
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What about having a bash at this:
http://www.planetz.com/forums/viewtopic ... forum=30&7
I don't know if it's simple.
http://www.planetz.com/forums/viewtopic ... forum=30&7
I don't know if it's simple.
Sorry if I have to say it again : for those who have Reaktor there are plenty of ideas / paths already explored, sure you can't do ( modules equivalents + ... ) and possibly are not willing to do 1:1 ports but there's quite some brain spilled there since some years ! 
It's the *only* reason, I'am hanging on my Reaktor license, for later ...
Also Synthedit creations to study and others ... ( insert names - ideas )

It's the *only* reason, I'am hanging on my Reaktor license, for later ...

Also Synthedit creations to study and others ... ( insert names - ideas )