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v7 drivers (64bit)
Posted: Wed Jan 10, 2018 1:17 am
by sandrob
Hi.

I'm a Scope user for almost 20 years, as most of you here I guess.
I rarely use Scope synths and samplers but can't imagine working without his excellent routhing.
So all I'm interested in the new v7 are DRIVERS!
Are ASIO, MM and MIDI drivers Improved in v7?
Does Wavelab 6 work with new drivers?
Is it possible to use the Scope MM driver to record?
In Win10 (Cubase ASIO) I have tiny audio distortions despite all system optimising.
Indeed, these distortions are very rare but are still depressing.
In Chrome on YouTube (MM driver) I have even more distortions
Are these failures known to you and whether they are repaired in v7?
Thanks in advance for your answers.

Re: v7 drivers (64bit)
Posted: Wed Jan 10, 2018 1:50 am
by fidox
sandrob wrote: Wed Jan 10, 2018 1:17 am
In Win10 (Cubase ASIO) I have tiny audio distortions despite all system optimising.
Indeed, these distortions are very rare but are still depressing.
In Chrome on YouTube (MM driver) I have even more distortions
I can tell for Cubase Artist 9.5 under Win 10 pro 64bit Scope 7 works just fine.
I didn't have any distortions also before in Scope 5.1.
For Chrome i can't tell, but i have second computer with internet and Luna II boards's installed, with Scope 5.1,
where i have heard those clicks and distorted sound, so i'm using earlier version of Opera (version 31), which is working fine,
Youtube plays normal, all newer versions of Opera or Chrome doesn't work well for me.
Re: v7 drivers (64bit)
Posted: Wed Jan 10, 2018 2:32 am
by garyb
no 64bit recording into wave drivers yet. the next update should have that fixed. there's a really smart guy working on it presently, afaik.
ASIO is perfectly fine, plus it's win10 compliant and it's signed.
if you have clicks in Cubase that are not from an overly busy CPU, then it's likely to be a setup issue, hyperthreading, EIST, etc, or a hardware clock issue, or an inappropriate setting in Cubase. ASIO should be clean.
it's been a while since Scope was at the present level of activity. if you wanted to wait a bit to update, those issues will likely be fixed. if you update now, i think you will still find it to be an improvement in general.
Re: v7 drivers (64bit)
Posted: Wed Jan 10, 2018 3:12 am
by sandrob
I did all BIOS and Windows tweaks but didn't help even I use 24ms latency.
I also use Focusrite Liquid Saffire on the same mashine with no problem.
What about Wavelab 6 on Scope v7?
With v5.1 I must use Wavelab Patch for Scope.
Re: v7 drivers (64bit)
Posted: Wed Jan 10, 2018 4:15 am
by fidox
sandrob wrote: Wed Jan 10, 2018 3:12 am
I did all BIOS and Windows tweaks but didn't help even I use 24ms latency.
What about Wavelab 6 on Scope v7?
Which mobo and chipset do you have ?
I use Soundforge , i can't tell.
Re: v7 drivers (64bit)
Posted: Wed Jan 10, 2018 4:37 am
by sandrob
fidox wrote: Wed Jan 10, 2018 4:15 am
Which mobo and chipset do you have ?
I use Soundforge , i can't tell.
Asus Z97-A Mainboard Sockel 1150 and I have the same issues with Asrock Z97 pro4.
Sometimes whole recording session pass without a single click, but sometimes because of the click I have to record again.
Re: v7 drivers (64bit)
Posted: Wed Jan 10, 2018 5:07 am
by fidox
sandrob wrote: Wed Jan 10, 2018 4:37 am
Asus Z97-A Mainboard Sockel 1150 and I have the same issues with Asrock Z97 pro4.
Sometimes whole recording session pass without a single click, but sometimes because of the click I have to record again.
I'm using 1151 chipset.
Yea, i know, what you mean, about clicks, pops, while recording.
Occasionally, i have that too, mostly when i'm recording bigger project, with lot's of plugins (effects),
so i must then record again.
I can get best results with those settings in Cubase Artist 9.5 & Elements 9(picture).
Also you can try, it can't hurt

while recording to set lower priority to scope.exe.
Task Manager - details - right click to scope.exe and set priority to "below normal".

- cubase.jpg (99.3 KiB) Viewed 10529 times
Re: v7 drivers (64bit)
Posted: Wed Jan 10, 2018 5:31 am
by sandrob
Thanks, fidox. I will try this seting and I'll let you know how works.
Buying v7 will wait a while until all the drivers are upgraded.
Thanks to all

Re: v7 drivers (64bit)
Posted: Sat Jan 13, 2018 8:54 pm
by dehuszar
The signed, updated ASIO drivers work with Bitwig (or other applications that are finicky about sticking to spec) again
Re: v7 drivers (64bit)
Posted: Sat Jan 20, 2018 6:07 am
by frokka
Gary, do you think that the WDM (wave) drivers can be made entirely crackle-free?
Re: v7 drivers (64bit)
Posted: Sat Jan 20, 2018 12:04 pm
by garyb
yes, i do.
it will take a super-genius to do that, which is why the original programmer was brought in for that specific job. if it was as simple as just adding a few lines of code, it would already have been done, of course.
Re: v7 drivers (64bit)
Posted: Sat Jan 20, 2018 12:08 pm
by garyb
dehuszar wrote: Sat Jan 13, 2018 8:54 pm
The signed, updated ASIO drivers work with Bitwig (or other applications that are finicky about sticking to spec) again
it's not about "sticking to spec" regardless of what programmers of those apps might want to say.
it's about the fact that the Scope card is not a Windows Sound Card(though it can fill the function), which can be controlled by the host app. these engineers think that all cards should be the slave of the app. Scope works the other way. it is programs like Bitwig that do not comply and play well with others.
in any case, most trouble apps DO work now. i suggest trying a demo if you want to find out about the apps that you care about.
Re: v7 drivers (64bit)
Posted: Sun Jan 21, 2018 4:43 pm
by garyb
tell the supercollider programmers to stop trying to setup the soundcard or at least allow the function to time out and i bet it will work, too.
Re: v7 drivers (64bit)
Posted: Sun Jan 21, 2018 4:54 pm
by dante
garyb wrote: Sat Jan 20, 2018 12:04 pm
yes, i do.
it will take a super-genius to do that, which is why the original programmer was brought in for that specific job. if it was as simple as just adding a few lines of code, it would already have been done, of course.
Awesome - that's what we want - original programmers bought in ! Cool !

Re: v7 drivers (64bit)
Posted: Mon Jan 22, 2018 12:26 pm
by garyb
how does everyone else avoid a crash?
Scope can only respond to what it can respond to. it's not a soundcard.
Re: v7 drivers (64bit)
Posted: Tue Jan 23, 2018 12:15 pm
by garyb
well, then it should work, as damn near every other ASIO host works.
i see it tries to initialize the control panel. there is no control panel.
Re: v7 drivers (64bit)
Posted: Tue Jan 23, 2018 5:12 pm
by garyb
i'm not sure what the init is for.
i'm sure you are more knowledgeable about code than i am. i'm just suggesting the obvious. i won't say that i'm correct.
Re: v7 drivers (64bit)
Posted: Wed Jan 24, 2018 12:08 pm
by garyb
this is the wrong place to look for that.

Re: v7 drivers (64bit)
Posted: Fri Jan 26, 2018 12:12 am
by garyb
nothing on so many other apps. the 32bit dll worked? you mean that Scope actually ran? i think there's something else in play.
this problem with port audio goes back to the beginning of port audio.
Re: v7 drivers (64bit)
Posted: Fri Jan 26, 2018 6:30 am
by next to nothing
Maybe it will be useful to look at VCV rack as well? As far as i know it uses portaudio, I never got it working on 64bit Scope ASIO on win 10, but others claim they have it running on Win 7 64bit. See
viewtopic.php?f=5&t=35180&p=331119&hilit=vcv#p331119 .
At least on the latest version i can run it on WASAPI drivers, but ASIO is still a no go.
Oh and sorry, I am on v5.1, but i guess the drivers are pretty similar regarding these issues.