EQ modding headphones
Posted: Tue Mar 24, 2015 6:42 am
I just got Max Virtual's Cynaps bone conduction headphones. I've been a fan of bone conduction headphones not for any audio work but more for making calls and listening to crap while I work etc. Max Virtual's a kickstarter type of thing where I think one guy or a small team is 3D printing components and piecing them together. I got the "big" version of Cynaps with 2W drivers so they have better range than other bone conduction headphones that pretty much use ear bud drivers. Still not great range, but better.
The problem with bone conduction is that they're extremely unbalanced EQ wise. So I tried counter EQing back to where it should be, and got pretty good results. Still can't beat its physical limitations on range, but what sound it does produce is closer to truth.
In fact, I think that's the issue with a lot of sub par headphones.. besides the physical limitations, I think the can be EQ'd to a much more flatter response.. maybe we just 3-4 bands of paraEQ. (low mid high fixed band/Q types won't work) I was wondering, can't you just graft some sort of circuitry into the headphones so they're tuned correctly? Maybe it's a costly way to fix an acoustical problem, but if the circuitry is cheap and tiny, it seems all it takes is a measuring mic and an automated way to produce the correct EQ parameters and you'd have calibrated output. All without necessarily needing to use expensive drivers. I mean, it's not a true solution, but I think it'll at least bring the best out of what you have. I think this is precisely providing a software solution to a hardware problem. Sometimes it's cheaper that way. (like digital cameras processing the fuck out of CCD input)
Does such a thing exist? Like a teeny tiny EQ pcb board with an EQ chip that can easily be retrofitted into headphones. Or I guess maybe a phone jack pass through could work. (like a guitar pedal for headphones) I think the key is that once the EQ settings are found, they don't require further tuning unless the driver characteristics significantly change. So that means you don't really need knobs and such to control the EQ. Just enough DSP to apply a preset. Bigger question yet.. has this been done? Did I just miss it?
The problem with bone conduction is that they're extremely unbalanced EQ wise. So I tried counter EQing back to where it should be, and got pretty good results. Still can't beat its physical limitations on range, but what sound it does produce is closer to truth.
In fact, I think that's the issue with a lot of sub par headphones.. besides the physical limitations, I think the can be EQ'd to a much more flatter response.. maybe we just 3-4 bands of paraEQ. (low mid high fixed band/Q types won't work) I was wondering, can't you just graft some sort of circuitry into the headphones so they're tuned correctly? Maybe it's a costly way to fix an acoustical problem, but if the circuitry is cheap and tiny, it seems all it takes is a measuring mic and an automated way to produce the correct EQ parameters and you'd have calibrated output. All without necessarily needing to use expensive drivers. I mean, it's not a true solution, but I think it'll at least bring the best out of what you have. I think this is precisely providing a software solution to a hardware problem. Sometimes it's cheaper that way. (like digital cameras processing the fuck out of CCD input)
Does such a thing exist? Like a teeny tiny EQ pcb board with an EQ chip that can easily be retrofitted into headphones. Or I guess maybe a phone jack pass through could work. (like a guitar pedal for headphones) I think the key is that once the EQ settings are found, they don't require further tuning unless the driver characteristics significantly change. So that means you don't really need knobs and such to control the EQ. Just enough DSP to apply a preset. Bigger question yet.. has this been done? Did I just miss it?