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COS & VOID synthesizers update available now

Posted: Thu Jan 24, 2008 5:47 am
by fra77x
Hi to all,

you can download the updated files from here

ftp://ftp.creamware.de/Software/Scope_f ... urAudioLab

and here : ftp://ftp.creamware.de/Software/3rd%20Party/SurAudioLab


they are zip files so please extract to c:\scope so to install ok.


Best Regards,
John

Posted: Thu Jan 24, 2008 6:38 am
by bill3107
great ! thanx .... :wink:

Jo

Posted: Thu Jan 24, 2008 6:43 am
by t_tangent
thanks very much

Posted: Thu Jan 24, 2008 7:59 am
by MD69
Hi,

Thanks a lot!

Will they works in XTC mode? previous version was KO on my PC.

cheers

Michel

Posted: Thu Jan 24, 2008 12:57 pm
by Refrochia
Fra77x - what has changed in the update? i.e. fixes / new features

Posted: Fri Jan 25, 2008 2:34 am
by fra77x
Hello,

the update details:

VOID:

Big optimize, correction of several misbehaviours, elimination of 2nd mod area (no function loss), Unison detune, smooth sound, now flanger feedback instead of depth is a destination at the matrix, now the filters at saturation and distortion area can be modulated freely by the matrix, problem with crashes caused by the interface fixed, new envelopes. Added modifier panels for velocity and aftertouch.

COS:

correction of minor problems, unison detune, smooth sound, AD env can be in "loop" mode, Aftertouch can be selected between channel and poly pressure.


About XTC mode, i don't support it but i think they work.

I think these are...
Have fun!

Posted: Fri Jan 25, 2008 3:25 am
by Refrochia
Brilliant - Cheers John

Posted: Sun Jan 27, 2008 4:36 pm
by dawman
It might be time to get the performance orientated COS.

Channel or Pressure......sweet. :wink:

not bad

Posted: Mon Jan 28, 2008 3:30 pm
by Wired
they are different synths, and that is always good in scope, ....of course you have to add effects to Cos, void has its own, ....there are alot of zaps and more goa like sounds, than traditional synth sounds, so prepare yourself for alot of editing to get what you want, my mistake was i only put 2 or 3 voices at a time, while the designer says give it a go with 9 or so