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Disco DSP Highlife v.1.4 is now freeware!
Posted: Mon Nov 13, 2006 11:50 am
by erminardi
http://www.kvraudio.com/forum/viewtopic ... sc&start=0
http://www.discodsp.com/highlife/
With this sampler I think that U can sample in automatic every VST instrument.
Just read the PDF manual.
It's IMO an interesting news

Posted: Tue Nov 14, 2006 11:25 am
by steffensen
It aint possible to sample incoming signals is it? To lazt to read the manual.

Would be nice and smooth to build a kit of drums from SCOPE that way.
Posted: Tue Nov 14, 2006 11:46 am
by Mr Arkadin
i don't know of any software samplers (apart from STS) that actually sample inputs, mad innit?
Posted: Tue Nov 14, 2006 11:57 am
by steffensen
Well, there is that one called DirectWave, that ships with FLS. But as far as i know, u gotta have it as insert on the incoming signal-channel to be able to sample.
I agree with you, its wierd that there aint many samplers today, that actually sample.

Posted: Fri Nov 24, 2006 9:50 am
by braincell
I got around to using Highlife last night and I like it. It is intuitive. I like that it can automatically map a bunch of samples. Why can't I do this in the STS?
Posted: Fri Nov 24, 2006 11:40 am
by marcuspocus
Emulator X does it pretty well
Can even automate vsti or external synth (or creamware synths for that matter) sampling with lotsa parameters.
Emulator X is i think the best sampling sampler there is.
And has really great z-plane customizable filterz.
Posted: Fri Nov 24, 2006 2:16 pm
by astroman
isn't it a bit resource hungry ? on what do you run it ?
considered it a couple of times as I like (some of) their libs and that stuff is dead cheap currently
cheers, Tom
Posted: Fri Nov 24, 2006 3:44 pm
by marcuspocus
I run it on an old laptop, HP pavillion ZE4931ea, 1.6ghz centrino based with 2gb ram
It's effectively very resources hungry, but hey, it's sampling stuff really well, i run it standalone, and i don't really load more than 3-4 patchs at a times usually.
i run about 70-80 voices of polyphony with this setup...
50 when using lotsa filters and modulation sources
plenty for a couple of sampled noises...
Posted: Fri Nov 24, 2006 6:37 pm
by braincell
Maybe they are cheap because this company is going down the toilet.
Posted: Sat Nov 25, 2006 12:22 am
by valis
which company are you referring to braincell?
Posted: Sat Nov 25, 2006 10:50 am
by braincell
Emu is going to discontinue Emulator X soon.
Posted: Sun Nov 26, 2006 12:33 am
by marcuspocus
I doubt that, they just got EmulatorX2 out a couple of months ago?
Maybe you have info i don't?
Anyway, still not a problem, the soft is working like a charm.
Posted: Sun Nov 26, 2006 12:32 pm
by astroman
well, as I'd be happy with half of the voices you mention (and I don't have no sequencer anyway) then it shouldn't be a serious problem
thanks, Tom
Posted: Sun Nov 26, 2006 1:06 pm
by spacef
marcuspocus wrote:
Emulator X is i think the best sampling sampler there is.
And has really great z-plane customizable filterz.
Funny, because I have the proteus X that came with my shitty emu keyboard, and claims to have the same filters as Emulator X (which itself claims that there are the same emu filters as ever). I may be flamed, but I haven't been impressed by the sound of the filters (i think they are like the keyboard). I don't know if it is the original emu filters that they ported to sofware, but i think it is far from what is available for scope, i was very disapointed in fact ("uh, that's the famous z-plane??? but well, i never heard the original from their hardware).
Have a nice week anyway.
Mehdi
Posted: Sun Nov 26, 2006 10:56 pm
by marcuspocus
I never heard the 'original' z-plane filters, but i shure find those i have in EmulatorX pretty hot! I don't know what you didn't love in them, but playing with different filters shape, there alot you can't do in scope if you compare with those...
Using some of your older filters design spacef, like the vocal filter, you can probably get close to some in emulatorX (there's one called vowel pass for example) . Maybe it's only a design thing after all. Maybe you're right, that there is nothing to brag about in those z-plane filters. I still find them pretty usefull, great sounding, and use them in my sounds... They're better than what i have in STS3000 for that matter!

while keeping my DSPs for stuff that really matters, like a PRO12, Vinco, D-Master, etc...
Posted: Mon Nov 27, 2006 1:01 am
by spacef
ok, to emu's defense, i can say that, with ProteusX you can only try the filters on the provided sounds... may be it's the problem (nb: i was more thinking about the spectral2, haze and sidebands filters

Posted: Mon Nov 27, 2006 4:00 am
by valis
The only downside to the emu sampler is that it really seems geared towards being run standalone on its own computer. I know that the fx can be integrated via vst with your host app, and I know that the plugin loads as a vsti as well, but I really do think that they originally intended the sampler to be run standalone with the audio interface, to compete with gigastudio.
Posted: Mon Nov 27, 2006 12:12 pm
by marcuspocus
Yep agree with you valis... It's also the use i intented for it at first too...
I don't use any VST/VSTi host at all, i sequence midi outside in rs7000 or MV8000, as i feel the one will fit better my goal.
Posted: Mon Nov 27, 2006 11:13 pm
by valis
That's cool. I have considered running one in another system since the filters are definately useful for dnb (in fact the emu e-series is a huge part of the sound of dnb) , but given that I already have a laptop, a main DAW and a scope box here it's not much more than a passing thought. More pressing for me would be to replace my bx-based scope box with something just a tiny bit more modern
