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Posted: Sun Feb 19, 2006 8:23 am
by jigger
hi all you cw-users out there ....
I have just bought a scope fx card for my "second pc" to handle my gigasampler and transefer the gs-output via adat-interface
to my main daw.
Since my "second pc" also is my pc for internet-surfing and ms-office, gameing etc i am wondering wether i still need my soundblaster card. And if so, can i route the output of my soundblaster internally into
the scop-fx-mixer ?
any suggestions ? thanx !
Posted: Sun Feb 19, 2006 9:20 am
by H-Rave
I've tried it already, I suppose what type of soundblaster it is,but in the scope platform window, under software i/os, there's a soundcard driver for scope, look in the manuals, you load the module, and then double click on it to see the options of your soundcard.personally I've never found it much use,but then you never know.
Posted: Sun Feb 19, 2006 9:58 am
by astroman
that module doesn't work - it was probably intended to connect to a very, very old, basic soundblaster driver (not the Live or Audigy type of things) before Y2K.
I would just route the Soundblaster the analog way - or is that already occupied ?
cheers, Tom
Posted: Mon Feb 20, 2006 1:56 am
by jigger
Thank you both.
I have tried the soundblaster driver and
first it did not work very well.
I had a lots of syncproblems in the signal.
Later it worked fine , but i do not now why ?
So i will see what happens next
Just wondering:
if i play a game on that pc that needs a soundblaster-compatibe-soundcard ...
could i use the scope-fx instead ?
Posted: Mon Feb 20, 2006 2:04 am
by King of Snake
You don't need the soundblaster at all. Playing games works fine with the Scope. Just use a wav source module in your project and make sure windows uses this as it's primary audio driver.
Posted: Mon Feb 20, 2006 5:21 am
by astroman
On 2006-02-20 01:56, jigger wrote:
...Later it worked fine , but i do not now why ?...
most likely you did what KingOfSnake suggested above - the game used the wave driver
cheers, Tom
Posted: Tue Feb 21, 2006 7:13 am
by King of Snake
btw. the wav source module will show up in Windows' "Sounds and audio devices" panel as "Creamware Play/Rec 1"
All audio from all windows applications inlcuding games will now be using this driver for audio.
Posted: Mon Feb 27, 2006 2:57 am
by Tony B
Get rid of that Soundbasher.
Posted: Mon Feb 27, 2006 8:23 am
by firubbi
On 2006-02-27 02:57, abre wrote:
Get rid of that Soundbasher.
Yes asap

Posted: Tue Feb 28, 2006 12:45 pm
by King of Snake
On 2006-02-28 10:28, stardust wrote:
you can keep it...for gaming.
But forget it for DAW in combination with scope or the like.
the point is that you don't need it for gaming either, cause scope will work just fine.