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Posted: Wed Mar 02, 2005 7:48 pm
by thermos
whys there no games for our modular.
considder me on the transfer list.

http://www.native-instruments.com/page. ... pe=1#20645

Posted: Wed Mar 02, 2005 8:46 pm
by next to nothing
i totally agree. what are cwaudio thinking when they dont include this???

surely Donkey Kong must be included in modular 4, or i will definetivly go reactor, sell my cw shit and buy a kick-ass soundblaster.

Posted: Thu Mar 03, 2005 8:30 am
by j9k
you could make one to play on an oscilloscope. i've already provided a rotation algorythm. i could hook you up with tic-tac-toe.

j9k

Posted: Sat Mar 05, 2005 12:57 am
by roy thinnes
ok, just finished my first ModIII game.comments appreciated!

Posted: Wed Mar 09, 2005 1:10 pm
by logicube
On 2005-03-02 19:48, thermos wrote:
whys there no games for our modular.
considder me on the transfer list.

http://www.native-instruments.com/page. ... pe=1#20645
Wow!! this is a very amazing feature for my mixdown and mastering sessions.. :smile: We can organize a petition to obtain pacman..

Antonio

Posted: Wed Mar 09, 2005 2:21 pm
by symbiote
We definitely need a nibbles device/modular module =P