New Sound Designer Tool : Harm Gen Synth (non-Scope)
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
Version 1.4 is finished:
-4 instruments with 16 partials each (mergeable)
-Preset saving and loading
- Keyboardzones assignable to each instrument
- Parameter automation
- Flanger/Chorus/Phaser/Reverb/2 different Filters/Multitap delay with 4 write and 4 read heads, ping pong possible
and of course loading/editing of resynth files. Download link follows:
https://gum.co/SeaBn
VST,VST3 and Standalone version.
-4 instruments with 16 partials each (mergeable)
-Preset saving and loading
- Keyboardzones assignable to each instrument
- Parameter automation
- Flanger/Chorus/Phaser/Reverb/2 different Filters/Multitap delay with 4 write and 4 read heads, ping pong possible
and of course loading/editing of resynth files. Download link follows:
https://gum.co/SeaBn
VST,VST3 and Standalone version.
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
Keyboard shortcuts:
# increase max partials by 1
$ increase max segemnts by 8
[ mark left border of segment selection
] endmark right border of segment selection
0 reset (level = 0) selected partial/segments/all
X reverse selected partial/segments/all
homeKey select first partial
endKey select lst partial
pageUpKey select next higher partial
pageDownKey select next lower partial
P set max partials to selected
S set max segments to selected partials or all (omni)
@ set target mark
+ set zoom mode show only 3 or less partials
leftKey shift sector view left
rightKey shift sector view right
C toggle contour mode
L toggle loop mode –mark to endmark
A toggle omni mode
. toggle segment's contour point (right mouseclick)
/ toggle Shruti mode-> ignore note-off,
_ toggle spread mode (also available on part screen)
Z undo partial or omni changes to start-up status
U unmark all
- unset zoom mode
upKey zoom-in sector view
downKey zoom-out sector view
F1 set lower range of keyboardzone
F2 set upper range of keyboardzone
F3 unzone all instruments
1-4 select instrument
# increase max partials by 1
$ increase max segemnts by 8
[ mark left border of segment selection
] endmark right border of segment selection
0 reset (level = 0) selected partial/segments/all
X reverse selected partial/segments/all
homeKey select first partial
endKey select lst partial
pageUpKey select next higher partial
pageDownKey select next lower partial
P set max partials to selected
S set max segments to selected partials or all (omni)
@ set target mark
+ set zoom mode show only 3 or less partials
leftKey shift sector view left
rightKey shift sector view right
C toggle contour mode
L toggle loop mode –mark to endmark
A toggle omni mode
. toggle segment's contour point (right mouseclick)
/ toggle Shruti mode-> ignore note-off,
_ toggle spread mode (also available on part screen)
Z undo partial or omni changes to start-up status
U unmark all
- unset zoom mode
upKey zoom-in sector view
downKey zoom-out sector view
F1 set lower range of keyboardzone
F2 set upper range of keyboardzone
F3 unzone all instruments
1-4 select instrument
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
I have updated the Synth (correcting some minor errors) to the last 1.4 Version.
Next Version (2.x) will have the Resynth included.
Next Version (2.x) will have the Resynth included.
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
More Gui Screenshots
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
You can see the routing window for the 4 Spectral engines. Below are the Keymappings and drum pad design tool for all engines (4 spectral synths and 4 samplers). Left is the usual Solo/Mute control and on the right the panning controls S: shape of the LFO, R is speed and P is panning width -1 - 1
You can map any of the instruments to any range of the keyboard. Additionally you can also tune each instrument to a different key.
As a goody: you can design you own color for each instrument.
You can map any of the instruments to any range of the keyboard. Additionally you can also tune each instrument to a different key.
As a goody: you can design you own color for each instrument.
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
looks cool starts to take shape man
Scope, Android, Web, PC Plugins and Sounds:
http://www.oceanswift.net
Music
https://faxinadu.bandcamp.com/
http://www.oceanswift.net
Music
https://faxinadu.bandcamp.com/
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
Now with extended view, show all LFO/ADSR/Filter and wavetable activity - yes each partial can be used to generate WT sound.
You can also switch from 8x2 to 4x4 pad layout.
You can also switch from 8x2 to 4x4 pad layout.
- Attachments
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- mapp21.png (78.98 KiB) Viewed 6323 times
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
are you planning also a vsti build?
Scope, Android, Web, PC Plugins and Sounds:
http://www.oceanswift.net
Music
https://faxinadu.bandcamp.com/
http://www.oceanswift.net
Music
https://faxinadu.bandcamp.com/
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
Yes, there will be a VSTi and and standalone version
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
Just for fun: wavetables in space:
https://youtu.be/eTYK_rIl6p8
https://youtu.be/eTYK_rIl6p8
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- Joined: Mon Nov 15, 2010 12:57 pm
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
This is really developing in a cool direction. Nice work DragonSF!
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
I'm working now with OceanSwift and the VSTi is getting exciting.
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- Posts: 1638
- Joined: Mon Nov 15, 2010 12:57 pm
Re: New Sound Designer Tool : Harm Gen Synth (non-Scope)
My "cool direction" comment now has new meaning. Looking forward to this now more than ever.