Free gpu verb

Please remember the terms of your membership agreement.

Moderators: valis, garyb

User avatar
Zer
Posts: 2510
Joined: Fri Apr 13, 2001 4:00 pm
Location: Germany
Contact:

Re: Free gpu verb

Post by Zer »

"Heaven is there where hell is and heaven is not on earth!"
User avatar
Zer
Posts: 2510
Joined: Fri Apr 13, 2001 4:00 pm
Location: Germany
Contact:

Re: Free gpu verb

Post by Zer »

http://www-sop.inria.fr/reves/projects/GPUAudio/

But wasn´t there a project called bionicfx or sO? But that`s been canclled as far as I can see.

But loads of interesting sites if you are searching for gpu audio effects in google.
"Heaven is there where hell is and heaven is not on earth!"
User avatar
valis
Posts: 7650
Joined: Sun Sep 23, 2001 4:00 pm
Location: West Coast USA
Contact:

Re: Free gpu verb

Post by valis »

As you guys have shown, Nvidia wasn't the first by any means to come up with the idea nor the first to bring something to market (UAD for example). In fact Nvidia has been touting number-cruching with their gpu's for a long time actually. Seems like it wasn't until the g80 GPU that they had a decent codebase out usable for real development purposes (CUDA), that was roughly 2 years ago (g80=8800GTX, 8800GTS 320MB/240MB). Now of course AMDATI is part of the "OpenCL" consortium, while Intel is working on their massively parallelized Larrabee which they aren't even really positioning as a gpu as much as competition for NVidia's "supercomputer on a card" high end CUDA platforms.

The guy doing BionicFx probably moved onto other things while waiting on for the market to get in gear...
Post Reply