HOLY CRAP!
Maybe it would have been simpler to give me a list of what not to use!
I could never afford to purchase or for that matter even check out that many sample CD's!
My only recent experience is with ACID loops.
My sampling days were back with my EIII in the early nineties. I got very annoyed with MIDI back then as well. I try to record everything live now and just accept the fact that it is non-reproduce-able. I found that when you had the ability to keep changing the sounds you would do so, even if it wasn't better, just different. During mixing nothing ever got finished, because it didn't have to, you could always change your mind. sorry to go off topic.
So I would play these samples back with one of SCOPE's samplers?
My sequencer/recorder is Sonar, I think it has a sampler, I will check.
Thanks for the massive amount of advice...
R
<font size=-1>[ This Message was edited by: nprime on 2004-08-16 21:20 ]</font>
<font size=-1>[ This Message was edited by: nprime on 2004-08-16 21:21 ]</font>
Pulse
The Halion sampler reads and plays Akai disks from the cdrom drive, and Kontakt can read Akai even from your harddisk if you have it copied to your disk from Halion!
In Halion as well as in Kontakt then you can very easily browse through the waves, and in case of Kontakt load one as a Kontakt instrument.
If it's an Audio cd, you just extract it to your harddisk, and use the appropriate sample editor software to run through the files, preferrable in 'pre-view' mode, works faster
If you play Sonar in cycle mode with 'play in background' active (like it's called in Cubase), you can listen to the previewed samples/loops in realtime, to see if it fits your song somehow (loops with different tempo need some triggering improvisation and imagination, but it works anyway
).
Copy the candidate samples and loops to your song folder, and import them one by one in your audio tracks to try them out.
Loops you have to time shift of course, use a batch processor if you wish, make safety copies first
If you don't have a (VST) slice editor, you can chop a loop in Sonar's audio track editor (like in Cubase), or in Acid, and build your own rythms, in Cubase you can quantise those non destructive regions to even swingtime or whatever.
I don't know Acid, but if I remember right, it's a great loop handling program, so...
If you need a very good realdrum sample cd, you could check Living Drums (dunno more about it).
Not alone It has very good streight samples of everything of different kind of drum kits, also it contains very good sampled short play technics, like swells, rolls, dead notes, ringing, etc etc.
Plus many loops and breaks, endings, starts, hats loops, cymbal loops, just name it, even count offs
A second tip is Planet of the Breaks, it contains drumloops which are then processed with fx-es in many ways, even sometimes radical.
Nice if you're looking for real drumsounds with a alienating or produced technological touch.
A third tip is Smoove Grooves, if you like funky 70's soul styles.
It contains live played band mixes of several bars, followed by it's component loops.
Mostly easy, late radio night grooves, very good.
It's hard to win from a live drummer, but I'm sure you can get close, and the benefits in sound quality and controll in general are more than just compensation
(The drummer will hate you, but that's life
).
Just in case I'm telling you any news...
<font size=-1>[ This Message was edited by: hubird on 2004-08-16 23:17 ]</font>
In Halion as well as in Kontakt then you can very easily browse through the waves, and in case of Kontakt load one as a Kontakt instrument.
If it's an Audio cd, you just extract it to your harddisk, and use the appropriate sample editor software to run through the files, preferrable in 'pre-view' mode, works faster

If you play Sonar in cycle mode with 'play in background' active (like it's called in Cubase), you can listen to the previewed samples/loops in realtime, to see if it fits your song somehow (loops with different tempo need some triggering improvisation and imagination, but it works anyway

Copy the candidate samples and loops to your song folder, and import them one by one in your audio tracks to try them out.
Loops you have to time shift of course, use a batch processor if you wish, make safety copies first

If you don't have a (VST) slice editor, you can chop a loop in Sonar's audio track editor (like in Cubase), or in Acid, and build your own rythms, in Cubase you can quantise those non destructive regions to even swingtime or whatever.
I don't know Acid, but if I remember right, it's a great loop handling program, so...
If you need a very good realdrum sample cd, you could check Living Drums (dunno more about it).
Not alone It has very good streight samples of everything of different kind of drum kits, also it contains very good sampled short play technics, like swells, rolls, dead notes, ringing, etc etc.
Plus many loops and breaks, endings, starts, hats loops, cymbal loops, just name it, even count offs

A second tip is Planet of the Breaks, it contains drumloops which are then processed with fx-es in many ways, even sometimes radical.
Nice if you're looking for real drumsounds with a alienating or produced technological touch.
A third tip is Smoove Grooves, if you like funky 70's soul styles.
It contains live played band mixes of several bars, followed by it's component loops.
Mostly easy, late radio night grooves, very good.
It's hard to win from a live drummer, but I'm sure you can get close, and the benefits in sound quality and controll in general are more than just compensation

(The drummer will hate you, but that's life

Just in case I'm telling you any news...
<font size=-1>[ This Message was edited by: hubird on 2004-08-16 23:17 ]</font>
i like the use of sounds and textures, i like the balance of the mix, though in the last section the guitar might be a little loud, i'm a little disturbed by the drum loop as it kinda lopes(it's a little out of sync, the hat's good though). it might be nice to find a way to break the arrangement down a time or two as contrast keeps one from feeling monotony. nice false ending! this song was very pleasant for first thing in the morning. 
reading back over the other comments, i'd say just program the drums yourself(it's a good thing to learn).
<font size=-1>[ This Message was edited by: garyb on 2004-08-23 12:54 ]</font>

reading back over the other comments, i'd say just program the drums yourself(it's a good thing to learn).
<font size=-1>[ This Message was edited by: garyb on 2004-08-23 12:54 ]</font>
Yeah I find it much quicker to just play the part I want. I used the ACID loop just so I could get going on the song and then I kind of got used to it. I would replace the tom work but, unfortunately, I don't own anything with great tom sounds...I need a sampler of some sort, and with my measly Pulsar I card I can't use a Scope sampler very effectively.
Just came up with a Bass line this morning which really changes the mood of the song. also lyrics are forthcoming. It will be a slightly different song with each addition (maybe even two different songs!) ...maybe the drums could just be put down in the mix? I'm sounding awfully lazy!
I guess this would be a good excuse to find out how much trouble (or expense) it would be to get my EIII fixed, it has wonderful drum sounds!
Thanks for the feedback!
R
R
Just came up with a Bass line this morning which really changes the mood of the song. also lyrics are forthcoming. It will be a slightly different song with each addition (maybe even two different songs!) ...maybe the drums could just be put down in the mix? I'm sounding awfully lazy!
I guess this would be a good excuse to find out how much trouble (or expense) it would be to get my EIII fixed, it has wonderful drum sounds!
Thanks for the feedback!
R
R