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Re: Ultravox+Vangelis |MODULES #Spielraum

Posted: Sat Sep 23, 2023 6:53 pm
by valis
Great patching Spielraum!

Re: Ultravox+Vangelis |MODULES #Spielraum

Posted: Sun Sep 24, 2023 11:03 pm
by LorenOA76
Spielraum your sound is AMAZING!!!!
This is the Modular creativity at the highest level I ever heard!!
It is unbelievable that Xite-1 can sound so Unique and so immersive !!!
Thank you so much for releasing so beautiful inspired songs. I am sure that Vangelis fans like me will love it!
After using your modules and devices I understand how smart and creative you are. You are the Modular Master for Scope!!!

Wish you all the Best
Loren

Re: Ultravox+Vangelis |MODULES #Spielraum

Posted: Tue Sep 26, 2023 11:48 am
by Spielraum
SC modular is almost endless...

Re: Ultravox+Vangelis |MODULES #Spielraum

Posted: Wed Sep 27, 2023 1:49 am
by astroman
Big respect for your patching competence. :o
The track takes time to evolve, but but gets to some real nice moments on it‘s way 8)

Mono2Poly |MODULES #Spielraum

Posted: Mon Oct 02, 2023 4:42 am
by Spielraum
MVS2P free Multi Voice Duplicator [1~16] x4



[~~]
# Multi Voice Single/Mono to Poly x4
+ Modular Module with Gain/Deph Cascade (white sockets), or Midi CC in Modular Shell
+ Device with own Presetlist, Midi CC, In/Out Configuration (►▼◄▲▬), full Screenset compatible
M4-MVS2P-SR-20231001a03.zip
M4sr style, Module
(280.75 KiB) Downloaded 1335 times
MAKE MUSIC, NOT WAR !PEACE
MAKE MUSIC, NOT WAR !PEACE
#MVS2Px4-SR-20231001a03-Scope7.PNG (223.68 KiB) Viewed 90589 times
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#Description:
MVS2Px4 will dublicate incoming Signal with 1 Single/Mono Voice and will send out up to 16 Multi/Poly Voices.
You need it, when your Modulation Source Device is only Mono (1 Voice) and the Sound Desination Device is Poly (2~16 Voices)!
see short Tutorial Pic "#MVS2Px4-SR-20231001a03-Scope7.PNG" with Mod-Modular (1 Voice) an Sound-Modular (5 Voices).
for optimal performance

#Scope Logic:
in Scope visual you can route "only" Voice 1, the other Voices in Poly Mode are hidden.
if you connect a Mono Out to a Poly In, you will think, all is ok. But where are the connection for the other Voices Inputs?
MVS2Px4 will make this!
How can i see Multi Voice connections in Scope Routing Window?
When connect/disconnect the Socket Cord will short fade In/out ;)

#Modular III Manual:
Setting the Mode: Mono or Poly
As mentioned in the Advanced Poly/Mono Management section, modules load in polyphonic mode by default.
To avoid incorrect connections, load them ahead of the PolyOut module in the patch.

#Modular III Reference:
PolyOut modules
are extremely important, as they are required in any polyphonic patch.
You can think of the PolyOut as a kind of ‘Master Volume’ for the patch.
Since a polyphonic patchconsists of multiple voices, something akin to a mixer is required to combine them.
This is exactly what the PolyOut modules are for.
The Gain control of these modules can actually serve as a master volume control for the patch.
*PolyOut 1 has a single input and a single output, and is suitable for monophonic patches.
*PolyOut 2 has two ins and outs, and is suitable for stereo patches.
*MVS2Px4-SR has four ins and outs, and is suitable for Modulation patches (1 Voice).
PolyOut modules are usually placed after the synthesis modules and before the effects modules in a patch.

iPoint4 |MODULES #Spielraum

Posted: Sat May 18, 2024 6:50 am
by Spielraum
Insert Pointer free


[~~]
# easy Insert Point module
+4 Pipes
+select a Point, will bypass the other Pipes
+Swap Insert Point 1~4
+Bypass All
+Strg //4x Point Text String In/Out
+Free Color //bind to Modular Preset Engine

take it to grab 4 Points in your Circuit
M4-iPoint4-SR-20240518a01.zip
M4sr style, Module, M4-Patch, PatchPresetList
(1.3 MiB) Downloaded 841 times
make music, not war!
make music, not war!
#iPoint4-SR-20240518a01.png (4.3 KiB) Viewed 58054 times
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Bonus: M4-EuroBass-SR.dev and 25 StartUp Presets
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youtube >> S|C M4-EuroDecimator ~XITE1-Multitimbral * 20240518
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M4-EuroBass-SR.dev ~ Preview
M4-EuroBass-SR.dev ~ Preview
SC-M4-EuroDecimator-Multitimbral-Spielraum-20240518.jpg (540.88 KiB) Viewed 58054 times

VU8 |MODULES #Spielraum

Posted: Sat Nov 02, 2024 2:00 am
by Spielraum
VU8 free


[~~]
# easy VU Meter module
+slim design
+8 Channel
+same Grid like BCM R8 Controller
+Edit Panel "e >" Setting
+Margin ToolTip //set your own ToolTip Text (Mouse hover)
+Free Color

take it to view activity in your audio Circuit
Tip:
Ch-Margin can reset, type -999 direct in the Margin text field
For better localization of the source, overwrite ToolTip Text "Margin 1~8" with your Circuit point name e.g.;
Ps.: take Computer System notepad and command [Strg/Ctrl]+[V] in selected textfield
M4-VU8-SR-20241102a02.zip
M4sr style, Module
(66.98 KiB) Downloaded 570 times
make music, not war!
make music, not war!
#iVU8-SR-20241102a02.png (20.27 KiB) Viewed 47046 times

Button2 FIX |MODULES #BCM

Posted: Thu Jan 09, 2025 7:07 am
by Spielraum
BC Button2


[~~]
# Fix 20250107a01
+in BC-Panel, after selection the "B" Setting Area, the Fader will be inactive, now fixed
~
in Tribute to Sharc
~
BCM Guide
~
BC Button2 (FIX-20250107a01).zip
BCM style, Module
(94.28 KiB) Downloaded 526 times
make music, not war!
make music, not war!
Button2.jpg (9.42 KiB) Viewed 43972 times

Labyrinth-X |MODULES #Spielraum

Posted: Sat Feb 15, 2025 2:39 pm
by Spielraum
https://youtu.be/In7gKHxYyhs
E-WERK <vs> TRESOR
Sandbox 2025
Sandbox 2025
RonRactive-LabyrinthX(sparC+Mix).jpg (691.73 KiB) Viewed 42292 times

Re: Labyrinth-X |MODULES #Spielraum

Posted: Sun Feb 16, 2025 1:31 am
by nebelfuerst
Impressing demo with high addictiveness. Enjoyed it very much. 8)

Labyrinth X sparC+ |MODULES #Spielraum

Posted: Sat Mar 15, 2025 1:45 am
by Spielraum

BCM+Live Sync+Pgm #Spielraum

Posted: Sun Mar 23, 2025 11:09 am
by Spielraum
SC Scope +BCM +Ableton Live Sync+Pgm

short instructions, because pictures say more than 1000 words...

https://youtu.be/BPwXiTP2vwU
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# "ScopeVSTClock_VSTPlug.dll" can be used in Scope standard mode. It acts as a sync bridge between the DAW and the Scope environment.

# Newer DAWs have difficulty with MIDI bank group/bank/program switching commands. Use Scope with tools from the 2002 to 2014 era for optimal compatibility!

# Note: XTC mode is not required. As far as I know, Modular isn't available as a VST or VSTi.

Sharc Wheel |MODULES #Spielraum

Posted: Sun Mar 30, 2025 3:10 am
by Spielraum
Sharc Wheel (Modular Elektronische Tanzmusik)
final release jump >> https://www.beatport.com/release/sharc-wheel/4977166

Num8a |MODULES #Spielraum

Posted: Fri May 09, 2025 4:35 am
by Spielraum
Num8a Bi free


[~~]
# easy 8 Value Number module (32bit bipolar)
+data exchange <> clipboard
+parameter name
+additional caption footer
M4-Num8a-SR-20250509a01.zip
M4sr style, Module
(37.34 KiB) Downloaded 226 times
make music, not war!
make music, not war!
#Num8a-SR-20250509a01.png (15.56 KiB) Viewed 27822 times
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#Tutorial: work with Val Number

Value extraction:
>click in the Val Number field,
press [Strg]+[A] to select Value
press [Strg]+[C] to copy in clipboard
press [Strg]+[V] to paste from clipboard

Parameter name:
only handles pasting from the clipboard

>send/receive the Val Number with white Module Pad Async In/Out and Bus8 (BCM Pipe compatible)

PuCa8a |MODULES #Spielraum

Posted: Fri Jun 06, 2025 5:38 am
by Spielraum
PuCa8a free


[~~]
# easy Studio Helper module Async 1Bit
take it with Switch/ValSend/S&H/SysEx cascade or for batch processing in your Modular Circuit eg.
+slim design
+8 Channel Pulse Cascade [0~1~0]
+Edit Panel "e >" Setting
+Pulse Time: 1ms~10sec
+Break Time: 1ms~10sec
+Out Socket Indicator
+Module Free Color
M4-PuCa8a-SR-20250605a01.zip
M4sr style, Module
(36.03 KiB) Downloaded 75 times
make music, not war!
make music, not war!
#PuCa8a-SR-20250605a01.png (4.65 KiB) Viewed 7697 times