VST 2.0 in Cubase 14

Discuss Scope XTC mode.

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Wolferich
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VST 2.0 in Cubase 14

Post by Wolferich »

Cubsae 14 has been release this week and there is a new option to work with VST 2 Plug-Ins. Until now only VST 3 Plug-Ins could be used which excluded the scopeworld from the use inide Cubase. I would have tested the functionality but my Pulsar-cards are hosted in another PC. Did somebody already test the new option?
nebelfuerst
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Re: VST 2.0 in Cubase 14

Post by nebelfuerst »

I left cubase some years ago, but I'm not sure what you really mean.
Using scope as a VST inside a DAW was a function of the eary years. "XTC-mode", as far as I know.
I never understood the sense of this function, as you also can use ASIO/ADAT to interface to DAW, while hosting the scope synths within scope and the VSTs within your DAW.
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Wolferich
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Re: VST 2.0 in Cubase 14

Post by Wolferich »

I am using Scope through ADAT in Cubase. Nevertheless, I would prefer to use Scope-pluIns inside Cubase.
I had this in the past and it enden when Cubase excluded VST2 usage. Now this seems to be back and I wonder if this gives new old possibilities in this respect.
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Re: VST 2.0 in Cubase 14

Post by Wolferich »

ISorry, I was unprecise in my last post.

I have Scope cards in a separate computer and Scope is connected through a ADAT-connection with the computer that is running Cubase. I did this because I use the main Computer (with Cubase) for different purposes and didnt want to be restricted by limitations of Scope. Nevertheless, as I said before, I would prefer the old XTC-possibilities e.g like having the scope instruments and effects in Cubase.
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spacef
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Re: VST 2.0 in Cubase 14

Post by spacef »

Hi There ! I think that it is Steinberg which would like to "forbid/terminate" the use of VST2 in favour of VST3. Therefore, it is not surprising that VST2 plugins do not show up in Cubase. I don't know the logic of this, as VST2 work in most other DAWs.

For scope plugins, it would need XTC plugins to be VST3 but I have no idea how this could be made (as far as I remember, *.dev just needed to be renamed as "*.dll" and placed into a specific folder to work in XTC mode, but it has been a very long time since I did not use XTC). I doubt it would work by renaming the *.dll as *.vst3 though :-) (no idea if it would work, i suppose not due to the extra features of VST3).

I don't use XTC but I understand the need to insert Scope plugins in a VST chain (like in between various stuff).
This would allow to use Scope effects in-between vst plugins (for example).

I was looking at this thread to know more and see if reinstalling XTC is interesting (I am looking for info about latency compensation, ie, does it xompensate ASIO latency everyime an XTC effect is inserted? ) .
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fra77x2
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Re: VST 2.0 in Cubase 14

Post by fra77x2 »

Don't bother with xtc mode. Don't say to other users to try it.

You sound like a novice in these matters why you keep giving your advice about stuff you don't know?

If you want to apply vst effects to scope send your audio to an asio input and monitor it in your daw.

If you like to apply scope effects to things in your daw send it to an asio channel... it sound like alphabet.
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Bud Weiser
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Re: VST 2.0 in Cubase 14

Post by Bud Weiser »

spacef wrote: Wed Dec 25, 2024 6:16 am ... VST2 in favour of VST3. ...

For scope plugins, it would need XTC plugins to be VST3 but I have no idea how this could be made (as far as I remember, *.dev just needed to be renamed as "*.dll" and placed into a specific folder to work in XTC mode, but it has been a very long time since I did not use XTC). I doubt it would work by renaming the *.dll as *.vst3 though :-) (no idea if it would work, i suppose not due to the extra features of VST3).
VST3 is acceptable for VSTfx plugins, but not for VSTi.
With VST3, there are no MIDI program changes possible and I´d hate to lose this feature for SCOPE synths !
I play keys and need MIDI program changes.

So please S|C, never ever make SCOPE synths VST3 !
spacef wrote: Wed Dec 25, 2024 6:16 am I don't use XTC but I understand the need to insert Scope plugins in a VST chain (like in between various stuff).
This would allow to use Scope effects in-between vst plugins (for example).

I was looking at this thread to know more and see if reinstalling XTC is interesting (I am looking for info about latency compensation, ie, does it xompensate ASIO latency everyime an XTC effect is inserted? ) .
AFAIK, XTC doesn´t work in SCOPE v7 at all.
Instead, it was announced to become a dedicated application we´ve never seen up to now.

Currently I´m happy w/ SCOPE standalone,- even 32Bit PCI SCOPE v7 on the HP server !
For native VST, there´s unlimited count of plugins out there,- freeware, commercial, cheap and expensive,- some very good ones also in the freeware department.

I´d prefer getting the for long announced new SCOPE ASIO and Wave drivers and SCOPE 64Bit fixes instead wasted development time for XTC and VST3.
I also think given VST2 plugins are easier to compile when CLAP is the target.
And for sure, Steinberg will refuse to support CLAP.
But others like Bitwig and Reaper do and there will be more to come.

We have to overcome Steinberg VST dictatorship.

:)

Bud
fra77x2
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Re: VST 2.0 in Cubase 14

Post by fra77x2 »

I read morons dictatorship...

You sound like a stuck tape recorder Bud. Whats the problem?
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spacef
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Re: VST 2.0 in Cubase 14

Post by spacef »

Bud Weiser wrote: Wed Dec 25, 2024 7:44 am AFAIK, XTC doesn´t work in SCOPE v7 at all.
Ok, latest scope 7 installation asked if I wanted XTC (which I declined). So I thought it was something functional.
I wanted to check wether it worked with the Bertom Eq analyser on scope plugins , for some personal projects ( ;-) ) , as it doesn't work as fine when routing back and forth through asio.

EDIT: finally made it work fine by deactivating "Auto Sync" on the analyser plugin.
Last edited by spacef on Wed Dec 25, 2024 1:21 pm, edited 5 times in total.
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fra77x2
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Re: VST 2.0 in Cubase 14

Post by fra77x2 »

So you claim to be scholastic... you test if every functtionality works right because you are such a perfectionist, heh?

and you can't route signals to monitor in your daw?

I laugh
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Re: VST 2.0 in Cubase 14

Post by fra77x2 »

When xtc mode worked right ( back in years) it sucked. The latency was unacceptable and the resources where sparred for a fools dream.

I have tested it a lot it was the opposite of using scope as a low latency interface. And it ruined both scope and the daw.

routing the signals back and forth to the system is wrong way of using it. it survived as a marketing point. don't use it. forget it. find a way to make a scope system that is actually fun to work with. It is very easy. I am curious why you keep "testing" these ttthings. Perhaps because you have never tested it anyway in the last 20 years. You think by talking about nonsese you create some kind of attention on planetz but its the wrong kind of attention. Its everything that doesnt work in scope that somehow you like to use them.. Knocking your head on the door type of situation.
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Re: VST 2.0 in Cubase 14

Post by fra77x2 »

Come on people I am kidding. Of course you are not morons. Its Christmas, have your fun relax and do whatever you like i mean yeah check xtc mode of scope, yes its cool, we have all done it. You may find a curious personal stressful procedure of doing things. But if anyone is in some kind of a furry, and well dont think its a good idea sparring time without meaning well perhaps he may pass xtc mode. Its useless and pathetic.
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Spielraum
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Re: VST 2.0 in Cubase 14

Post by Spielraum »

I tested XTC briefly in millenium when it was integrated into SFP. My assumption that the "ingenious" modular routing would remain usable in parallel was not confirmed. Perhaps some people have forgotten that? XTC made Pulsar/SFP/Fusion/Scope extremely inflexible in routing, and I put my vision on paper years ago... Scope only reveals its true strength through its modular structure in non-XTC mode!

Ps. fra77x2 and Bud: why so agro in your texts? :lol:
Last edited by Spielraum on Sun Jan 05, 2025 11:38 pm, edited 1 time in total.
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fra77x2
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Re: VST 2.0 in Cubase 14

Post by fra77x2 »

stuggling with level A english? Do you still live behind the iron curtain?
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Spielraum
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Re: VST 2.0 in Cubase 14

Post by Spielraum »

Frohe und Besinnliche Zeit zwischen den Jahren!
Last edited by Spielraum on Sun Jan 05, 2025 11:37 pm, edited 1 time in total.
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spacef
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Re: VST 2.0 in Cubase 14

Post by spacef »

Wolferich wrote: Sat Nov 09, 2024 8:12 am Cubsae 14 has been release this week and there is a new option to work with VST 2 Plug-Ins. Until now only VST 3 Plug-Ins could be used which excluded the scopeworld from the use inide Cubase. I would have tested the functionality but my Pulsar-cards are hosted in another PC. Did somebody already test the new option?
I just remembered and tested in Studio One the "pipeline" fx which allows to insert external gear in an FX chain. You just set an ASIO Send and Return channels. So I have been able to insert a Scope EQ in the middle of VST insert chain.

I saw that it also exists in cubase and is called "External Fx" (google search results link).

It allows to have XTC functionality + keep the routing of Scope, as long as you have ASIO in/outs available.
Best of both worlds in my opinion.
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Re: VST 2.0 in Cubase 14

Post by Spielraum »

i like routing about "External FX/Instrument" in Cubase together with "External FX/Instrument" in Scope.
calibrating the DAW "external" setting is easy to handle.
that's a good combination here. with Asio IO 64 channels. also via adat and zlink. XITE <digital/analog> PCI.

all without XTC.
Ps.: "External FX/Instrument" in Cubase together with "External FX/Instrument" in Scope are "XTC-Dummys" without losing Scope flexibility, i think...
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