Modular pads in SDK7

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soren_jepsen
Posts: 87
Joined: Sat Feb 06, 2010 12:52 pm

Modular pads in SDK7

Post by soren_jepsen »

I'm trying to make a modular device in sdk7. I'm having problems with the graphics of the pads - they don't show up in either the GO tree or the Bitmap window (formerly called central). Can anyone confirm this? How do I edit pad graphics for a modular device in SDK7?

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fra77x2
Posts: 327
Joined: Sun May 03, 2015 3:23 pm

Re: Modular pads in SDK7

Post by fra77x2 »

If i remember there were problematic. I haven't checked at sdk 7 but the problem existed before it. If I remember you do it without being able to look it but will work ok after you load it in the modular.
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Spielraum
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Location: Raumschiff Erde

forget |Re: Modular pads in SDK7

Post by Spielraum »

sandbox 6.5.2022

sdk v7.0.1706(64bit), behaves like protected!
>modular Module PAD without GO edit for:
>>Bitmap
>>GO Tree Attributes
>>ModularCord Color
|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅] Lange Welle ~ Mittelwelle ~ Kurze Welle ~ Ultra Kurze Welle
Scope Sandbox soundcloud ~ youtube
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