Creating script-file in the SDK environment.
Creating script-file in the SDK environment.
How to create/edit a script-file in the SDK environment.
I was thinking about an attempt to achieve somthing for this device wish:
http://www.planetz.com/forums/viewtopic.php?t=21456
Getting through Scope I just noticed the MRC was a PEP-script file.
Just general hints request or PM me for more SDK-confidential information.
CheerZ
I was thinking about an attempt to achieve somthing for this device wish:
http://www.planetz.com/forums/viewtopic.php?t=21456
Getting through Scope I just noticed the MRC was a PEP-script file.
Just general hints request or PM me for more SDK-confidential information.
CheerZ
- FrancisHarmany
- Posts: 1078
- Joined: Sun Jun 02, 2002 4:00 pm
- Location: Haarmania
I already stalked soniccore to include Python scripting for all events in SCOPE. Meaning you can script everything you can do with the mouse.
That would totally seriously rock imho!!
Have no idea if its possible, but they would forward my idae to the developpers, and havent heard anything since.... so I guess its a no/no
That would totally seriously rock imho!!
Have no idea if its possible, but they would forward my idae to the developpers, and havent heard anything since.... so I guess its a no/no

It depends on what you call scripting. Just saying this because the term was used before in an irritating way I think. But you can see easily if a device uses extra script-files because they have of course to be installed. I've seen no non creamware-or softtube device that uses scripts in that sense. Correct me, if I'm wrong.
Internally many things are possible, but a hardliner wouldn't call that a script, I think. Nothing python-like & nothing in the direction you are pointing.
Internally many things are possible, but a hardliner wouldn't call that a script, I think. Nothing python-like & nothing in the direction you are pointing.
I was talking about the script-file described in the SDK "documentation" and would more precisely talk about the modular MRC script-file.
In fact, the modular MRC IS a script-file (i.e. not a dev).
What I was wondering is the way to achieve such thing.
My purpose would be to provide an advanced MRC dedicated to modular control using the BCR-2000 from Behringer (56 pot + 20 switches + 32 push-button instead of the "limited" 16 pot MRC).
This would make Scope Modular much more fun I think...
CheerZ
In fact, the modular MRC IS a script-file (i.e. not a dev).
What I was wondering is the way to achieve such thing.
My purpose would be to provide an advanced MRC dedicated to modular control using the BCR-2000 from Behringer (56 pot + 20 switches + 32 push-button instead of the "limited" 16 pot MRC).
This would make Scope Modular much more fun I think...
CheerZ
.
Last edited by Spielraum on Mon Dec 13, 2021 12:30 pm, edited 3 times in total.
|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅] Lange Welle ~ Mittelwelle ~ Kurze Welle ~ Ultra Kurze Welle
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
- Bud Weiser
- Posts: 2860
- Joined: Tue Sep 14, 2010 5:29 am
- Location: nowhere land
Re: Creating script-file in the SDK environment.
Maybe you´ll find something here ...
https://file.org/extension/pep
When scrolling down there are some links for programs to open, view,- possibly also editing such filetype.
Possibly more to find in the web when investing some more time,-
https://duckduckgo.com/?t=ffab&q=.pep+file&ia=web
I understand this filetype can be used several ways,- so finding out what it really does in SCOPE is the target.
There may be competitive reasons Holger doesn´t answer,- at least for reasons of his own.
Bud
https://file.org/extension/pep
When scrolling down there are some links for programs to open, view,- possibly also editing such filetype.
Possibly more to find in the web when investing some more time,-
https://duckduckgo.com/?t=ffab&q=.pep+file&ia=web
I understand this filetype can be used several ways,- so finding out what it really does in SCOPE is the target.
There may be competitive reasons Holger doesn´t answer,- at least for reasons of his own.

Bud
.
Last edited by Spielraum on Mon Dec 13, 2021 12:29 pm, edited 1 time in total.
|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅] Lange Welle ~ Mittelwelle ~ Kurze Welle ~ Ultra Kurze Welle
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
-
- Posts: 92
- Joined: Sat Feb 06, 2010 12:52 pm
Re: Creating script-file in the SDK environment.
I would be very interested in this!
I haven't dabbled in python - is it a Runtime Environment? From what I gather, this is what Scope is, and what the scripts are running "on".
Up until now I've resolved missing features with C++ .dll's But there are several scripts I'd like to either fix or extend.
Cheers
Søren
I haven't dabbled in python - is it a Runtime Environment? From what I gather, this is what Scope is, and what the scripts are running "on".
Up until now I've resolved missing features with C++ .dll's But there are several scripts I'd like to either fix or extend.
Cheers
Søren
.
Last edited by Spielraum on Mon Dec 13, 2021 12:29 pm, edited 1 time in total.
|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅] Lange Welle ~ Mittelwelle ~ Kurze Welle ~ Ultra Kurze Welle
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
Re: Creating script-file in the SDK environment.
you'll probably need a few dsp kits too 
i don't use any of those. I have seen many others of all kind.
i am not sure you need books though
https://www.minidsp.com/products/minidspkits
accepts lots of languages/patches (max msp)
https://youtu.be/fbd1CASqUmI?t=62
https://www.electro-smith.com/daisy/patch
https://www.electro-smith.com/daisy/field

i don't use any of those. I have seen many others of all kind.
i am not sure you need books though
https://www.minidsp.com/products/minidspkits
accepts lots of languages/patches (max msp)
https://youtu.be/fbd1CASqUmI?t=62
https://www.electro-smith.com/daisy/patch
https://www.electro-smith.com/daisy/field
.
Last edited by Spielraum on Mon Dec 13, 2021 12:29 pm, edited 1 time in total.
|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅] Lange Welle ~ Mittelwelle ~ Kurze Welle ~ Ultra Kurze Welle
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
-
- Posts: 554
- Joined: Tue Jun 23, 2009 10:55 am
Re: Creating script-file in the SDK environment.
Is it possible to write modules of the SDK by my own ? What kind of tools are required ? Where to get the #includes to interface with scope ?
\\\ *** l 0 v e | X I T E *** ///
Re: Creating script-file in the SDK environment.
I don't think it is possible for us mortals 

Re: Creating script-file in the SDK environment.
Afaik the only impossibility is to write Sharc DSP code and add it as a .dsp atom to Scope.
Back then this case was covered by a special license (there are 3rd party .dsp files), but the „regular“ SDK either hides or lacks this feature.
Interfacing Windows native code should be possible (as in that juce based attempt I vaguely remember), but may lack documentation.
Back then this case was covered by a special license (there are 3rd party .dsp files), but the „regular“ SDK either hides or lacks this feature.
Interfacing Windows native code should be possible (as in that juce based attempt I vaguely remember), but may lack documentation.
.
Last edited by Spielraum on Mon Dec 13, 2021 12:28 pm, edited 1 time in total.
|̲̅̅●̲̅̅|̲̅̅=̲̅̅|̲̅̅●̲̅̅] Lange Welle ~ Mittelwelle ~ Kurze Welle ~ Ultra Kurze Welle
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
Scope Sandbox soundcloud ~ youtube ~ bc modular-guide° ~ modules-SR
-
- Posts: 92
- Joined: Sat Feb 06, 2010 12:52 pm
Re: Creating script-file in the SDK environment.
I think you need a Sharc-rig and a licence from Scope to make dsp modules.which tool do you use?
You can make your own .dll modules in C++ that'll show up in Scope just like the scripts. If you look thru the code for ScopeSync, you can see how to do it:
https://github.com/bcmodular/scopesync