i'm curious whether i can make my own or use VST plugin inside scope.Is there way to do it ?
thnx
How can i make my own device?
Re: How can i make my own device?
I run VST FX inside of Scope projects using Bidule.
I am basing this on the statement - " Use VST Plug-ins inside of Scope."
I use Softube and Sonalksis for Guitar feedback, and realtime Lo-Fi effects since I was told these effects could not be created for Scope.
Scope is always my first choice for everything, but whatever developements it lacks, I can use VST FX to fill the gaps.
I am basing this on the statement - " Use VST Plug-ins inside of Scope."
I use Softube and Sonalksis for Guitar feedback, and realtime Lo-Fi effects since I was told these effects could not be created for Scope.
Scope is always my first choice for everything, but whatever developements it lacks, I can use VST FX to fill the gaps.
Re: How can i make my own device?
yeah, the question is ambigously formulated.
To use a VST any host (accepting the Scope Asio driver) will do
Send from Scope via Asio Destination
Return into Scope via Asio Source
so easy it might be overlooked...
cheers, Tom
To use a VST any host (accepting the Scope Asio driver) will do
Send from Scope via Asio Destination
Return into Scope via Asio Source
so easy it might be overlooked...

cheers, Tom
Re: How can i make my own device?
hi
THnx for all answers,i think stardust got it right,i used to try master in wavelab using VSTfx ( fx in wavelab )and master using fx i dloaded from here like EQ,compress in scope.Quality of the latter is better
So those mastering fx made by scope must be very good.
cheers
L
THnx for all answers,i think stardust got it right,i used to try master in wavelab using VSTfx ( fx in wavelab )and master using fx i dloaded from here like EQ,compress in scope.Quality of the latter is better

So those mastering fx made by scope must be very good.
cheers
L