DxCwm
- roy thinnes
- Posts: 651
- Joined: Thu Jan 09, 2003 4:00 pm
- Location: Graz
- Contact:
DxCwm
hi!
my first device.
it's a fm synth with 6x multi or Waldorf Osc (switchable).
check the new version with aftertouch and some more stuff:
http://www.cwmodular.org/files/DxCwm.zip
my first device.
it's a fm synth with 6x multi or Waldorf Osc (switchable).
check the new version with aftertouch and some more stuff:
http://www.cwmodular.org/files/DxCwm.zip
Last edited by roy thinnes on Thu Jan 01, 2009 2:21 pm, edited 1 time in total.
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- Posts: 334
- Joined: Thu Sep 23, 2004 4:00 pm
- Location: Netherlands
Re: DxCwm
Wow!
A FM synth! Great work Roy! Just love FM bass sounds...
I'd love to try this device next week! Getting my new DAW monday so I'll have to be patient...
*thumbs up*
A FM synth! Great work Roy! Just love FM bass sounds...
I'd love to try this device next week! Getting my new DAW monday so I'll have to be patient...
*thumbs up*
Re: DxCwm
There is an FM God ..
This is a very nice gift I must go play w/ it now.
This is a very nice gift I must go play w/ it now.
Re: DxCwm
My favorite device - THANKS
Re: DxCwm
Brotha' Man Thinnes,
This is a fierce predator.
A tweakers dream having the FM Op's and Waldorf's together.
I already have several great little patches to tweak.
The panning of the 6 Operators really is great as differnt ADSR amounts can delay the audio of that operator and time them to appear in the stereo field for lot's of movement.
The layout is spectacular also. Every possible combination has been thought out.
I am already assigning CC's from a KS88 and making a larger control surface as those little bastards are hard to see.
This is a great Christmas gift even if you are a Hindu Buddhist Monk.
Do you drive around in that classic Porsche w/ an Orange Robe and a bald head still.........?...........ankyu.
ll kiddin' aside I have tried many attempts in Modular and only have a nice FM EPiano patch. You saved me months of work.
Thanks A Bunch Mate.
This is a fierce predator.
A tweakers dream having the FM Op's and Waldorf's together.
I already have several great little patches to tweak.
The panning of the 6 Operators really is great as differnt ADSR amounts can delay the audio of that operator and time them to appear in the stereo field for lot's of movement.
The layout is spectacular also. Every possible combination has been thought out.
I am already assigning CC's from a KS88 and making a larger control surface as those little bastards are hard to see.
This is a great Christmas gift even if you are a Hindu Buddhist Monk.
Do you drive around in that classic Porsche w/ an Orange Robe and a bald head still.........?...........ankyu.
ll kiddin' aside I have tried many attempts in Modular and only have a nice FM EPiano patch. You saved me months of work.
Thanks A Bunch Mate.
- roy thinnes
- Posts: 651
- Joined: Thu Jan 09, 2003 4:00 pm
- Location: Graz
- Contact:
Re: DxCwm
hullo and thanks for all the replies.
stardust:
sharc:
stardust:
rampGen->controller modifier (tabIn<->editInCurve)what script is behind the free envelope ?
sharc:
no no, for god's sake. actually, I have no clue which dsp(s) should require extra registration hereI'm getting an unregistered device error here on our 6-dsp system. Does it have any Mod II/III modules in there?
Re: DxCwm
I´m getting the same error, I don´t have Mod III..sharc wrote:Looks good Roy
I'm getting an unregistered device error here on our 6-dsp system. Does it have any Mod II/III modules in there?
Zangsta
Re: DxCwm
Very nice synth there. nice to hear something different.
and lends itself rather nicely to (3 pages!) of BCR2000 control.
and btw..the free envelope is great! how is it made if you dont mind me asking.
. thanks!
if you get unregisterred device its because you have to copy all the folders in "scope" and paste them in your scope folder. then restart scope. if you dont restart scope you get the unregistered ramp generator.
and lends itself rather nicely to (3 pages!) of BCR2000 control.
and btw..the free envelope is great! how is it made if you dont mind me asking.
. thanks!
if you get unregisterred device its because you have to copy all the folders in "scope" and paste them in your scope folder. then restart scope. if you dont restart scope you get the unregistered ramp generator.
Re: DxCwm
Not working at this end mate. I already had the ramp generator installed, but just tried installing like you suggested and then restarting, but I'm still getting the error. It's a 2x 3dsp card system with SFP3.1c and the free Scope 4.0 installed.Neutron wrote:if you get unregisterred device its because you have to copy all the folders in "scope" and paste them in your scope folder. then restart scope. if you dont restart scope you get the unregistered ramp generator.
It's OK Roy, for me anyway as I'd probably be running this bad boy on the main Scope system usually. I just thought you'd like to knowroy thinnes wrote:no no, for god's sake. actually, I have no clue which dsp(s) should require extra registration here
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- Posts: 11
- Joined: Fri Apr 04, 2008 4:54 am
- Location: France
Re: DxCwm
our plateform have now the fm synth it desevres!
Very very very nice...!
Very very very nice...!
Last edited by cyril_g108 on Sun Dec 21, 2008 12:07 am, edited 1 time in total.
Re: DxCwm
I have tried the copy-paste-restart-routine in a couple of variations,
still get unregisterred device-message..
Zangsta
still get unregisterred device-message..
Zangsta
Re: DxCwm
Agreed 100%.
I have spent all morning on trying to get some new sounds and after 6 hours I pulled off some really nice pre's.
I was after the elusive DX7 sound used on Chridtopher Cross's song Sailing and nailed that one, but my FM Tines still have a couple squeaks left in it to iron out.
But I made a snippet of where it's at right now.
It sounds perfect in the Mids and Highs, but those tricky ass Waldorf's are still causing me grief in the Low end.
With 31 algo's you'd think I find a work around.
I stored 9 FreeEG's that are really usefeul, and AuxEG's are handy too.
This device really has a deep round low end unlike othe FM emu's.
I have spent all morning on trying to get some new sounds and after 6 hours I pulled off some really nice pre's.
I was after the elusive DX7 sound used on Chridtopher Cross's song Sailing and nailed that one, but my FM Tines still have a couple squeaks left in it to iron out.
But I made a snippet of where it's at right now.
It sounds perfect in the Mids and Highs, but those tricky ass Waldorf's are still causing me grief in the Low end.
With 31 algo's you'd think I find a work around.
I stored 9 FreeEG's that are really usefeul, and AuxEG's are handy too.
This device really has a deep round low end unlike othe FM emu's.
Re: DxCwm
This is a nice little synth. Good work indeed. Just one little oddity to report: when I select "device show" after it's been loaded onto my board, the GUI shows up to the right almost entirely outside the display area; everything to the right of the letters "DxC" is outside the screen. Not a real bug per se, just something I thought you'd like to know. I can drag it back to the center of the screen in any case.
Re: DxCwm
I've had that happen recently to the routing window as well. I'm wondering if that isn't some more general Scope 'feature'
This thing sounds MOST excellent.
This thing sounds MOST excellent.
The first action people should take is to remove cash from Banrural, and break the banks of corrupt people. #escandalogt