to make your synth polyphonic put a "polymix 16" mdl in the patch and a "dynvoicesofparent" mdl. the "dynvoicesofparent" mdl will alow you to set the number of voices. when this module is set to 0 it will unload whatever mdl it's inside of from the dsp.
j9k
Search found 266 matches
- Mon Nov 29, 2004 4:18 pm
- Forum: Scope and XITE Development
- Topic: SDK kick start needed
- Replies: 11
- Views: 3697
- Thu Nov 04, 2004 3:56 am
- Forum: Problem Solving
- Topic: Computer keeps freezing or BSODing
- Replies: 10
- Views: 1298
- Fri Oct 15, 2004 6:09 am
- Forum: Problem Solving
- Topic: Can't find DSP file x Gate to Gate
- Replies: 2
- Views: 483
- Sun Oct 10, 2004 2:33 am
- Forum: Device/Module Wishlist
- Topic: Super sine oscilator
- Replies: 2
- Views: 1494
- Tue Oct 05, 2004 10:08 pm
- Forum: Off Topic
- Topic: Monitor Speakers?
- Replies: 28
- Views: 2820
- Mon Oct 04, 2004 3:20 am
- Forum: Scope and XITE Development
- Topic: Other questions (DSP module list)
- Replies: 5
- Views: 1985
the easiest way would be to download the one from http://www.steckenleiter.de/ but if you want to make one there are two ways. 1. run your signal into a bitchop set to 1 then into both inputs of a mix2. this will create a square wave that changes when the waveform crosses the zero. now use a sync mu...
- Sun Oct 03, 2004 5:09 am
- Forum: Scope and XITE Development
- Topic: Close Surface not working?
- Replies: 4
- Views: 1752
before testing in sfp optimize and protect the device and save it. also for a quick save you can ctrl-drag the device into the file browser. i have two computers running one with dp and the other with the sfp both networked. it saves a lot of time to not have to close dp and load sfp. j9k <font size...
- Sat Oct 02, 2004 6:46 am
- Forum: Off Topic
- Topic: Monitor Speakers?
- Replies: 28
- Views: 2820
- Fri Oct 01, 2004 3:57 pm
- Forum: Devices
- Topic: kit for the new sdk people
- Replies: 2
- Views: 1870
- Mon Sep 20, 2004 2:58 pm
- Forum: Scope and XITE Development
- Topic: What do you want to build?
- Replies: 11
- Views: 2638
- Mon Sep 20, 2004 1:43 am
- Forum: Scope and XITE Development
- Topic: What do you want to build?
- Replies: 11
- Views: 2638
the version 2 meters are very hard to work with. a lot of trial and mostly error involved. most of the problems i had were based around changing the number of segments and the which segments represented which -db. you have to be almost religious about the order in which you change things. it's the m...
- Fri Sep 17, 2004 1:48 am
- Forum: Problem Solving
- Topic: my computer doesn't work at all
- Replies: 17
- Views: 2131
sorry for the bump but i wanted to remind people how important proper cooling of the computer is. i have noticed an increase in bsod posts. my new motherboard hasn't crashed once since i took the side of the computer off. i also noticed that the fan is running slower now which is good. the heat from...
- Thu Sep 09, 2004 3:01 am
- Forum: Tips & Tricks
- Topic: plug unused jacks on a16!!!! or use them...
- Replies: 4
- Views: 1941
- Fri Sep 03, 2004 5:00 am
- Forum: Problem Solving
- Topic: my computer doesn't work at all
- Replies: 17
- Views: 2131
i actually bought a new mother board but it likes to crash if i leave it on for too long. it's an asus p4p800. i used to leave the p4t-533-r computer on for weeks or even months without rebooting. dvd's make the new mother board crash also but not regularly. i'm not really happy with this mother boa...
- Fri Aug 20, 2004 1:45 am
- Forum: General Scope Discussion
- Topic: Dither
- Replies: 16
- Views: 1932
whether certain calculations are done with floats is impossible to tell but the sync and async signals are all done with 32 bit integer. if you want to find out how the signals are being transfered between your recording software and the scope card record a signal into a 2track editor and look at it...
- Tue Aug 17, 2004 6:17 am
- Forum: Modular Talk
- Topic: mod III patches with jlk matrix causing preset problems work
- Replies: 2
- Views: 1371
i don't use xtc mode so you are on your own. i have tried to the best of my ability to minimise problems with presets. sorry!! related to the preset thread: i will have a matrix adder mdl soon so you can load 4 of the them and keep your patch looking semi-sane. j9k <font size=-1>[ This Message was e...
- Fri Aug 06, 2004 2:57 pm
- Forum: Off Topic
- Topic: has anyone ever solved a rubik's cube
- Replies: 19
- Views: 1590
- Wed Aug 04, 2004 3:51 am
- Forum: Off Topic
- Topic: has anyone ever solved a rubik's cube
- Replies: 19
- Views: 1590
no, each time i took it apart i put it back solved. right now i've figured out a move that swaps some midle pieces so ........ now i can move other midle pieces into those positions do the move and then put it back. sorry for the crap explanation. also i'm still working on how the corners operate. j9k
- Wed Aug 04, 2004 12:25 am
- Forum: Off Topic
- Topic: has anyone ever solved a rubik's cube
- Replies: 19
- Views: 1590
@samplaire holy crap batman 17 seconds!!!!! @at0mic i have taken the cube apart twice so far to see how the colors are affected by certain combinations of moves. i think i'm going to stay away from the websites and books till i at least solve it once on my own. j9k <font size=-1>[ This Message was e...